Heymrdiedier
Well-Known Member
some of you forgot to mention the spire in your reasoning why its too soon, I wonder why
i dont think its too soon, as said you can skip it if you dont want to, or only make the badges you produce while just doing your normal game. with new quest system thats possible. So you still help your FS some way.
the competition part of FSA (and im assuming thats also where the diamonds are being spend) thats a whole other thing. If you want to do that, then you have to destroy your city to make room for extra workshops/factories, yet again. But for those who ignore it, its not too soon (but they wont give you much income either)
I think that thats the main reason people complain about 'too soon' at the announcement of something new everytime. Almost every 'event' requires you to make room and place buildings you dont even need. You might have a super efficient city which you are proud of, but every time an event starts that super efficient city turns into a very bad event city.
Remove the requirement of tearing down your city to make room for lvl 1 buildings, and you will see alot less complaining. I believe a lot of suggestions to tackle that have been suggested in the past on all forums (a seperate event island, make higher lvl factories produce more medals/questcredits/adventure items then low lvl factories, event specific factories that are the same for everyone (so fixed room for everyone),....)
i dont think its too soon, as said you can skip it if you dont want to, or only make the badges you produce while just doing your normal game. with new quest system thats possible. So you still help your FS some way.
the competition part of FSA (and im assuming thats also where the diamonds are being spend) thats a whole other thing. If you want to do that, then you have to destroy your city to make room for extra workshops/factories, yet again. But for those who ignore it, its not too soon (but they wont give you much income either)
I think that thats the main reason people complain about 'too soon' at the announcement of something new everytime. Almost every 'event' requires you to make room and place buildings you dont even need. You might have a super efficient city which you are proud of, but every time an event starts that super efficient city turns into a very bad event city.
Remove the requirement of tearing down your city to make room for lvl 1 buildings, and you will see alot less complaining. I believe a lot of suggestions to tackle that have been suggested in the past on all forums (a seperate event island, make higher lvl factories produce more medals/questcredits/adventure items then low lvl factories, event specific factories that are the same for everyone (so fixed room for everyone),....)