DeletedUser1250
Guest
I am very positive about this all. I will miss the gold mines, because I simply don't have time to visit all my neighbours and getting coins from gold mines was a good solution for me. I got moved today and there are some gold mines left. I think the trade is much more important though. I saw some very good offers in trade and was able to help some people who seemed pretty desperate, needing a huge amount of my goods.
Too bad my scout was lost. He got rescued but somehow succeeded in losing all the coins I gave him for scouting. A dead scout would have been worse, so I was happy to see him back home, he got punished though and had to leave immediatedly without getting a break.
Not going to complain about that, it made me laugh.
Rinaer, I agree with you. There has been a lot of complaining about no neighbours, about inactive neighbours. The gold mines were a good step and moving players is a huge step. Many have asked for this. I can see how complex this must be and of course it needs a lot of testing. Of course things will go wrong, but they need to do this and it is beta, so it is better it goes wrong here than in a live server. We know new things before the live server does, can play with it already and we have to accept sometimes things go wrong. I understand the world will be blocked during the movement and of course the developers need to be at work when they do this in case things go wrong. It is never funny when a world is blocked, but it is needed and seeing what I got after the movement I can only be happy and forget the short downtime very fast.
I think this all is great and I like to say THANK YOU to the Elvenar team for listening to all the complaints and for finding a solution.
Too bad my scout was lost. He got rescued but somehow succeeded in losing all the coins I gave him for scouting. A dead scout would have been worse, so I was happy to see him back home, he got punished though and had to leave immediatedly without getting a break.
Not going to complain about that, it made me laugh.
Rinaer, I agree with you. There has been a lot of complaining about no neighbours, about inactive neighbours. The gold mines were a good step and moving players is a huge step. Many have asked for this. I can see how complex this must be and of course it needs a lot of testing. Of course things will go wrong, but they need to do this and it is beta, so it is better it goes wrong here than in a live server. We know new things before the live server does, can play with it already and we have to accept sometimes things go wrong. I understand the world will be blocked during the movement and of course the developers need to be at work when they do this in case things go wrong. It is never funny when a world is blocked, but it is needed and seeing what I got after the movement I can only be happy and forget the short downtime very fast.
I think this all is great and I like to say THANK YOU to the Elvenar team for listening to all the complaints and for finding a solution.