In my live city i have 2 workshops on my level and always to much supplies. There is no reason to build more workshops on my level because i don't need the supplies. I have space to buil 200+ level 1 workshops, but i can trash them after an event. So with the on level workshops it takes more space for me to be able to do the event quests as before.Thank you guys for sharing your feedback, just letting you know that we're reading it all. Please keep it coming
I don't think that is how the feeding effect works !? "He will reward you for every Pet you feed, after being fed himself", nothing about collecting manufactories. Maybe a Mod can explaing how the bonus for Panda bear works.Panda - usefull building, gives a lot of resources. At first I tought, that the feeding effect is bad, but if it really counts for each manufactory, where I collect the goods, then it is ok. If someone has in city live 8 manufactories from each bonus type, than this effect is huge.
I see there a quest Scout a province with no alternate.
How can this be fair ? For a chapter 14 account it takes ~5 days to scout (and don't tell me to use timeboosters ! ), event is basically over when scouting is ready. Please provide an alternative to scouting.and you can have it 2 times in a row, same as toolboxes
I missed that...than is thisn one useless..pityI don't think that is how the feeding effect works !? "He will reward you for every Pet you feed, after being fed himself", nothing about collecting manufactories. Maybe a Mod can explaing how the bonus for Panda bear works.
and you can have it 2 times in a row, same as toolboxes
well this is not true, at least not completly.How can this be fair ? For a chapter 14 account it takes ~5 days to scout (and don't tell me to use timeboosters ! ), event is basically over when scouting is ready. Please provide an alternative to scouting.
I had the privilege of allready being able to test this event. I was also very sceptical at first with the current advancement quests. But i must say my mind changed as i progressed. The requirements are balanced so, so that in those 20+ days you are able to do quite some quests, but not 500 or so. The fact that we will be able to complete less quest compared to last event, is compensated by the event currency that gets a lot higher then last event once you progress.I also don't like the new quests. There are players that play without workshops at all or getting all ressources via sets and have no factories.
I really liked that dedication of cityspace was rewarded with more eventrewards.
With this change all efficient cities will be punished hard, because they don't have tons of workshops/e.g.
It also does not help if you lower the requirements.
Furthermore this change results in lowering the city output during events. I never run 1/2 day productions at because they have a crappy output. With forcing this you ruin all good built cities. If you really want to take in account the progress of the city make the quests that you have to collect 100k Wood for Example with trading does not solve the quests.
I am sad. I saved all my ressources in the last event to mass play this event to get 2 brown bears (with feeding effects become known with 3 weeks of the MM event still to come) and i have space for 200+ workshops but yeah they won't help at all now...
planned on getting 2 brownbear with saving tons of time boosters instead of using them last event (so i got only 2 paradies instead of 6-8). This will not work now so i am sad.So i would ask to give it a chance, I know it might look bad now, but you might end up loving it in the end afterall.