If I'm reading this right, we've lost all agency over which result we get. With every package being 60 ribbons, and no way to choose to spend more or fewer ribbons in order to increase the probability of particular results, It's completely random. They might as well do away with the ribbons altogether, and just assing us a random result every time we accumulate 60 "points" You've gone from a mechanic that allowed us to develop a strategy of spending that allowed us to prioritize Coins instants, vs Portal Profits, vs daily buildings, vs etc, to one in which the only control we have is what day we spend the ribbons. At first glance, this looks less satisfying.