• Dear forum reader,

    To actively participate on the forum by joining discussions or starting your own threads or topics, you need a game account and to REGISTER HERE!

Winter Magic


Community Manager
Elvenar Team

Dear Humans and Elves,

Another year has passed in the beautiful world of Elvenar. As you are preparing to celebrate the end of the year, we'll be getting into the story of Elvenezer Scratch, who has made a fortune selling tasty Elvenade in his warehouse. But since his good and only friend Marlow passed away some years ago, Elvenezer has become even more greedy and resentful than he has ever been. As the winter season begins and the year turns to its end, Marlow's ghost comes visiting him, giving him a warning. After that, three ghosts of winter appear.

This year, our Winter Event comes with some brand new game mechanics! By fulfilling the quests and searching the outskirts of your city, you can find Red Ribbons, which you can use to open Presents. Each present you open will contain a random reward and provide you with Candy Hammers. With these Candy Hammers, you can acquire Gingerbread Bricks, which the Gingerbread Man will use to rebuild the Gingerbread House, unlocking the next Grand Prize upon completion.

Every day there is a set of 16 presents to open, including one Daily Exclusive. Daily Exclusives contain a new collection of unique winter buildings and returning buildings from previous Winter events.

You get to see a preview of all these possible daily rewards until you hit the shuffle button, which randomizes the order of the rewards and hides them in the boxes.

Among the possible contents of the presents, there will be 3 new special items, each activating a special effect:
  • "Double Reward" - A "x2" modifier which will double the reward contained in the next present you open.
  • "Reveal Two" - This item lets you see the contents of two previously uncovered presents, allowing you to preview what's inside before opening them.
  • "Reshuffle" - This is a very special item. Once you open a present containing it, you will return to 16 unopened presents that you need to shuffle again. While this may reset your progress in looking for a specific prize, it also allows you to win all previously earned items again. If a present containing a Reshuffle is opened, your invested Red Ribbons for opening this present are returned.
Should you open the "Double Reward" (x2) present and subsequently open "Reveal Two", you will be able to preview the contents of 4 random presents before opening them. When opening the "Double Reward" (x2) present right before opening "Reshuffle", the amount of returned Red Ribbons is doubled, allowing you to open two presents instead of one.

The Candy Hammers you obtain from presents allow the Gingerbread Man to work on his Gingerbread House. Each time you use one of the hammers, he randomly adds 1-3 elements to the house. Once all 20 elements were added, the house is complete and you are rewarded with the next Grand Prize on the list, including some of your favorite Expiring Buildings, as well as Gingerbread Artifacts, which can be used to upgrade your very own evolving Gingerbread Mansion.

(4x4 culture, population and bonuses depending on type, chapter and stage)

Based on your feedback from the Mermaids and Autumn Zodiac events, we have also made the following changes related to the event quests:
  • There will be two different parts of the event quest line. The first part will be regular event quests for everyone, the second part will be a bonus section. The regular section will contain randomized quests, but be less repetitive than before. This section is finite and set to end at some point. The bonus section follows right after and will contain significantly harder quests, while granting a relatively small reward. This is aimed at the players who managed to finish the quest line and are still looking to continue working getting even more Red Ribbons until the event ends.
  • The regular section of the quest line will not require productions of a building of a specific level. However, this quest condition remains in the game for future use. Additionally, these quests will still occur in the bonus section.
  • Quests that previously asked for a specific basic goods (tier 1) were partially replaced with quests that also accept crafted (tier 2) or sometimes even magical goods (tier 3).
  • It is no longer possible to have the exact same quest appear twice in a row.

The event will run from today until December 12, so make sure to complete all quests and open all your presents in time! Please be advised that app version 1.93 is required for the event to work properly, hence functionality will be limited until this version is available.

We wish you a lot of fun with this year's Winter Magic event and of course would love to hear your feedback about it in our Feedback Thread!

Happy Holidays,
Your Elvenar Team

Disclaimer: Please keep in mind that there can always be differences in event layouts, balancing and prizes between Beta and Live release.


Community Manager
Elvenar Team

Winter Magic rebalancing

Dear Humans and Elves,

We're reading your feedback, and based on it with the next game update we will make the following adjustments to the Winter Magic event that is currently being tested on Beta. Please note that these changes affect the event's balancing as a whole, and should therefore be seen as a package rather than individual changes. Our goals have been to:
  • Ensure the quest line's start feels good.
  • Ensure the rewards received from the event are more appealing.
  • Ensure that the amount of Grand Prizes you can receive with the same quest effort remains the same.
To achieve that, we've had to make a number of changes which we believe, together, deliver on those goals.
  • We have increased the amount of Red Ribbons that you can get at the start of the quest line by making the Red Ribbon rewards increase more linearly throughout the quest line. This means that the start of the event will be quicker, and feels smoother and more rewarding. To counter-balance for this, we have had to decrease the amount of Red Ribbons you can receive towards the end of the quest line.
  • In addition to that, we have reduced the amount of Red Ribbons required to open gifts on the board from 60 to 50. The amounts of Red Ribbons you can receive as rewards from the gifts on the shuffle board have been reduced slightly to reflect these changes. Red Ribbons received from other places in the game remain unchanged.
  • These changes do not impact the amount of gifts you can open, and we have kept the same ratio for the amount of Hammers received per opened gift. As stated before: the number of Grand Prizes you can get remains the same.
  • We have adjusted the rewards you can obtain from the gifts:
    • All 3x Relics rewards have been changed into Knowledge Points, Ancient Knowledge Instants, and Booster Instants.
    • We have added more Booster Instants and Pet Food to the rewards pool.
    • To balance this out over all gifts, we have adjusted some amounts of rewards: some have been decreased, others increased.

All in all, we hope that these changes will help to ensure a smoother event progression, with good rewards for effort. As always, please keep forwarding your feedback. We're very happy to receive it, and will happily consider your suggestions!

Kind regards,
Your Elvenar Team