Before the patch, an unleveled GA provided 200 pop and coins. To a player in chapter 2 that WAS useful. I guess those of you on the mountain top can't concieve of a mere 200 population any more. As to the current GA being superior to fully upgraded houses, again, if you live on the top of that mountain, perhaps. [...]
it is not about sitting on a mountain top
I am in the sorcerers chapter, and I started building the abyss while in the woodelves chapter;
my reasonning at the time was :
"1. I have very little space to get more residences
2. I already have some fairy-level residences that I never could upgrade (and probably never will be able to) because of lack of free space
3. if it gives population on a fixed footprint, go for it !"
so I built it, it is now level 4 and since 1.27 I am very happy, thanks
but while at lvl2, it gave less population than any of my residences (and I do not need coins);
now I have some slack I can use to start upgrading my workshops when the events presents a quest in the line of "upgrade a building or scout".
but first it took me monthes to gather the b.... runes
I fully understand how badly such a change can hurt small players who built their strategy around the previous values of the GA;
I am well aware that devs make changes without ever considering the effect on existing players :
-they change the fighting system entirely, exisiting players who have been there the longest get banned from fighting
-they change the GA, existing players who are in chapters 2 to ... 5? 7? ... take a hit that forces them to reconsider their entire strategy
whenever they change this game, it is for future new players only, and those who are already here and somtimes invested real money into the game get treated like crap
"we don't get no respect"
(Rodney Dangerfield)