galrond
Well-Known Member
I don´t disagree, that bracelets suck because they´re a bottleneck.Sigh. If you're going to jump in when I'm responding to karvest at least follow the thread of the conversation:
S> bracelets suck because they are a bottleneck since you can make so few of them compared to the other badges.
K> It's fine, everyone needs more T1 now because of tournament changes
S> I don't, and many other players have also not seen an increase in T1 requirements because they are not 1600+ point players.
That's it really. I still think that making the use of mass teleports/timers/diamonds the only viable ways to keep bracelet production in line with the production levels of other badges is crap, and I've seen nothing that changes my mind.
I think INNO should include T2 and T3, and reduce amount demanded.
It´s (as you say) in no way ok, that you have to teleport away big chunks of your city and/or use exessive amounts of timeboosters and/or productionboosters to make something you don´t need.
I DO think the problem is bigger, when it comes to VV-badges. The things you can produce is mostly irrelevant, overprized or just plain junk. This goes for all of my cities. The amounts of VV you get from production differs so much, that it´s very difficult to avoid substansial waste. I think ppl would feel more inclined to use diamonds to get these badges. I could be wrong.
But the fact VV-badges really sucks, doesn´t make the bracelets ok. Far from ok. INNO should fix both.
If you disagree (rightfully) with @Karvest , that "everyone" needs increased amounts of T1. Then write that. Don´t write "nobody needs T1 for tournament/spire". That´s in no way more correct.
I have a good impression of you, and we agree on most things. So it annoys me, when we misunderstand each other.