DeletedUser1665
Guest
I wouldn't recomment building the Trader Guild to decrease trader fee. It will lose it's purpose
I'm thinking you forgot it also boost's production in visiting race's
I wouldn't recomment building the Trader Guild to decrease trader fee. It will lose it's purpose
How long since the woodelf wonders were released?
WHAT ABOUT FIXING THE DAMN BUG THAT EXISTS SINCE IT"S INTRODUCTION!
It's still there, you still get shroom runes instead of enars or academie runes for help places 2+
dont you even think thats ridiculous?
I feel like I am stuck in a never-ending cycle. Kind of like Bill Murray in Groundhog Day.
Changes are made. Often unnecessary and irrelevant changes, but they affect important parts of the game.
The players start pointing out things that Inno seemingly overlooked.
The players report all the new bugs (often unrelated to anything that was changed).
The players think about it for a bit and then point out even more things that are affected by the latest changes that Inno seemingly overlooked.
The same 2 or 3 players see it as their duty to point out that some of the other players' thoughts are incorrect, technically flawed or just stupid.
A few players (who are not really affected by the latest changes) point out that it is not so bad.
There is always an eternal optimist who points out a new and sensible way of making the current change acceptable.
A lower level player points out to a very experienced player that they don't know anything.
Someone reminds everyone that each player plays the way he wants and that your opinion is fine, but everyone is different.
Someone else initiates a conversation about the latest problem with the fighting units that we all must have but can't really use.
Someone points out that it is a lack of understanding that makes the battle system appear crap. If you just understand it, you will be fine.
Small players remind everyone that they exist and how this affects them.
The big players suddenly remember what the small ones are talking about and feel sorry for them.
Someone states that this is city building game and not a combat game.
Inno eventually comments to say thank you for your valuable feedback. We will look at it and let you know whether we will fix anything or not.
A few superficial things might get changed, causing a whole new range of bugs.
We wait a week or two and then repeat the process.
Still, next week might be different, right?
How long since the woodelf wonders were released?
WHAT ABOUT FIXING THE DAMN BUG THAT EXISTS SINCE IT"S INTRODUCTION!
It's still there, you still get shroom runes instead of enars or academie runes for help places 2+
dont you even think thats ridiculous?
A small compensation for almost 2 months lost of units, but thx anyway. Will test in ~1:15 if it's really fixed...Fixed the problem where Sword Dancers from the Dwarven Bulwark were not credited correctly to some players, and compensated for the missing units for those affected
I dont agree with this at allanyone who has excess supplies in Orcs and beyond... You're doing something incredibly wrong.
- You're either a farmer and you have too many workshops (probably because you wanted to upgrade buildings faster at the beginning of a chapter) and should trade them in for more manufactories...
- Or you're a fighter and not keeping your barracks or armories going full blast.
I dont agree with this at all
i have 8 workshops, producing once per 3h + 9h overnight
barracks run nonstop since im fighter
and have supplies 1+ milion on any given moment
from my point of view its exactly the opposite, if you lack supplies, you have no clue how to play this game, when there is plenty of ways to get supplies now. its as easy as to get 1 milion supplies daily if you know what you are doing and have time (which i do this in the middle of chapter when there is too much supplies needed, but only once per week, which is more then enough)
Abuse of the system sure was not with the wholesaler Its with all the illegal trading, the wholesaler at least help beginners stay in the game remove the current features could back fire on Inno,
But my focus is on beginners I think everyone should start over and have a reminder at how hard it is to start in Elvenar its not as easy as you think and with the new wholesaler it is a big discouragement.
The only way to "abuse" the old wholesaler was to build a lot of level 1 workshops, and use the declinable quests a hundred times a day.
Plenty of ways?
There are visit neighbors, fellowship members, cycle manufactories as quickly as you can possibly can, keep magic academy pumping out PoP spells... am i missing something?
Would that work? What would they be replacing them with that they could use in the wholesaler?There are other abuses, in fact I read of a person recently who going to remove all T1 factories to just use the wholesaler for those goods
I think its me who you are referring too (see reply 1 of this thread)There are other abuses, in fact I read of a person recently who going to remove all T1 factories to just use the wholesaler for those goods, is that not abuse in the sense it is not what the designers intended?
Would that work? What would they be replacing them with that they could use in the wholesaler?
I think its me who you are referring too (see reply 1 of this thread)
I did not attempt this, i was wondering if this was a possibility but never calculated if it would be viable.
Aha of course i wasnt doing that yet, as you see, a not well tought through plan ;-)@Heymrdiedier
Are you adding in the +700% boost to your tier 1?
your example of 10 level 23 marble should be making 72,800 a day on 24h cycles
72,800 > 9,700
How long since the woodelf wonders were released?
WHAT ABOUT FIXING THE DAMN BUG THAT EXISTS SINCE IT"S INTRODUCTION!
It's still there, you still get shroom runes instead of enars or academie runes for help places 2+
dont you even think thats ridiculous?
The AI is currently not optimal in the new system yet - we are aware of this and are working on optimizing it already. We hope to be able to release this soon. But, for now, this is not a bug. Thanks for the report, though!
I'm not sure about that...You know just like they are working on optimaizing the combat AI since september...