DeletedUser1314
Guest
The sequence of finding a treasure every 2 cities is pretty predictive. Maybe a good idea to correlate the randomness of finding a treasure with the total amount of discoverred cities instead of a steady sequence.
It already has. Mostly because I don't have time to search for the damn thing. I get this feature is supposed to encourage visiting... so don't make it HARD. I just had one I couldn't find for damn near 5 minutes because it was half way down the cliff face. For a single relic, I got better things to do.For now the treasure hunt is a nice gimmick, but I'm afraid it will become boring and annoying real fast.
.... I would still like to know if they are going to fix the catering costs, or are non fighters excluded from tournaments?
And did I hear correctly that the score points for Tournament winners are now 1000 points? Salt in the wound, if so...
With the increase in costs, it's only fair to increase the prize as well.
With the increase in costs, it's only fair to increase the prize as well.
This response ignores the fact that the prizes are only available to a few players. Elvenar is officially no longer a PvE game; players now compete against each other for a limited number of rewards. No longer is the reward system equitably available to every player based on their individual accomplishments - now we have to defeat other players in order to rank higher.
Not sure I like this modification in points.
100 was ok, but oh my, players starting today can never get even close to the rest.
I even wonder if there not shooting themselves in the foot with this.
dont forget some people pay big bucks for very expensive buildings with the sole goal of being on top.
with 1k prize points it might create quicksand under that income strategy.
Also it might alienate those people, while the tournaments of for a different type of audience.
So I wonder if the tournaments will create enough income to overcome the loss of players and income from the building buying players.
The prizes are available to all players. It's a player's own choice not to fight. ...
Only the top five contributors get KPs when an Ancient Wonder levels. Tournaments are just the same thing times 20.All other points in the game are equal and available to everyone
People who pay big bucks can participate in the tournaments like everyone else. However, this gives players who can't afford diamonds, or don't want to buy them, an opportunity to gain 1000 points without spending money. I don't think the heavy spenders will dislike this feature. Players will still need to buy diamonds if they really want a top ranking spot.
The prizes are available to all players. It's a player's own choice not to fight. Less advanced players may have cheaper cater costs, but they also have a lot less provinces discovered. Yes, players will have to defeat each other to get the top ranking spots, but that's what tournaments are all about. This might encourage more people to participate in the tournaments.