I want to focus the attention to another topic: the updated battle-AI.
I do understand the motivation behind it, and to be fair, there were some situations where the AI acted stupidly.
okay, so where is the problem: currently I'm on lvl 4 of the tournament, and it essentially turned into "throw dogs into the battle and let them auto-finish it".
other combinations of units, which had been useful previously just get killed. maybe there are new useful combinations too, I haven't seen them yet. it might not be the wisest idea to do that update in the middle of a tournament. last time, okay it was the tournament-update itself, you've done it in between of two tournaments, even shifted the time a bit to adjust things.
now you'll need to do balancing again, because there is one problem: in the past, your AI's intelligence was quite simpel. you've added more units so they still can compete with the usually more intelligent player. now, the AI is much better, yet they still have these additional units just that the AI can afford losing some. and that makes the battles really hard.
let's see how that balances out, maybe there is a point where you should reduce the amount of enemy units, so the tournament is still winnable on manual fight.
EDIT: just to make it clear: the battles with 5 dogs are simple. but if 5 dogs can't win, winning is hellishly complicated...