I definitely do agree with ddevil about the quests to build non boosted manufactories. They are useless and only lead to confusion among players.
It would be a huge difference and effect if we could choose without the questline whether we want to build them or not.
But its sure rude to post all these big fail pictures on the forum
We know the quests to build non-boosted goods have annoyed a lot of you. You haven't complained for "so many months", as ddevil suggested in his post, as the topic only was discussed on this forum starting March 17th. However, you did have to wait for two months before we could implement a solution for this problem. We'd like to thank you for your patience. Now, with update 0.17, we're happy that we could finally do something about this issue.
As many of you might remember from the thread in the Ideas Forum, multiple solutions have been forwarded about changing the storyline quests that require you to build unboosted manufactories (
click). The preferred solution was a decline button, but most players also supported the other solutions, as long as these storyline quests would change. With update 0.17, these storyline quests are changed! It is no longer needed to upgrade unboosted manufactories to an advanced or superior level.
To build or not build an unboosted manufactory, is a player's own choice.
First of all, it is surely not okay to say that we have a choice when the main questline requires to build them.
And how can you seriously want to discuss the question if the timespan from the 17th of March to the 26th of May can be called "so many months" or not?
I am really disappointed and a bit shocked to see how mods respond here on the forum. You maybe had a bad day?
You talk like you take the players for little children. If you mind that ddevil looses a bit temper, than maybe you should clear that privately.
Is feedback not welcome here in the feedback thread?
Besides that, and unlike you said: To build or not build an unboosted manufactory, is NOT a player's own choice.
@ddevil : I think your point is clear now. Our Game Designers have considered multiple options/suggestions and this is the outcome that's decided. You may or may not like it, not everything will always be exactly the way you'd want it. The game is called "Elvenar", not "Easynar". Sometimes you'll have to overcome some obstacles and do some things other than just smoothly play the game exactly as you'd like it, in order to progress in the story line. No need to make such a big issue of it, just being able to upgrade these buildings to level 2 instead of to a superior/advanced level, is a huge improvement compared to the previous situation. This way you won't be forced to do anything "dramatic" and yet it doesn't have a big impact on the story line as it is. You can keep facepalming as much as you want, for now we'll just have to deal with this solution
Sorry, but you had an even worse day?!?
Guess your point is also very clear now.
As mentioned before, the quests are of no use and it leaves one doubt whats wrong with whome that you explain things like talking to idiots. Easynar? Thanks a lot! That were insulting words and trivial philosophy is probably not the best way to promote a game design. You offer no logical arguments and yet want us to be thankful for not having to build unboosted manfucatories up to superior level. Again please?!
But why is it necessary to discuss that here anyway? Game creators should be able to decide by themselves that this quest is misleading. It just seems like occupational therapy because of missing content.
Thyshae had some nice and wise words for you. Interactivity is still lacking. Content is still lacking. Challenge is still lacking.
And sorceress are still useless in combat.
Muf-Muf quote from release notes:
"Behind the scenes, we are also working on improving the game's performance, as well as preparing some new features. What exactly is still a surprise for now. As the icing on the cake, we are working hard to release the game in more languages. More on that will follow soon (yay!) - are you as excited about this as we are?"
Well no, I'm not. Thats basically whats said or should be said in every release notes of every game.
I am sad to read that the "icing on the cake" is the release of an incomplete game now in more languages.
Whats actually wrong in sharing future plans with your gamer community?
PS:
You could, but that doesn't mean that you should. We'll leave that for you to decide.
Why do you take the time to quote Denali without answering the question?
Increase of market range is a new feature, yes or no? Whats the point in keeping it secret and make fun of it??