DeletedUser
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I have discovered 28 players of which 8 help. People need a goal! And for you guys who don't want pvp. THERE IS A ARENA in development.
I have discovered 28 players of which 8 help. People need a goal! And for you guys who don't want pvp. THERE IS A ARENA in development.
I never agree with that! How you imagine good PVP? Only fighting nothing else? THAT PVP doesn't make sens....because then you fighting for what? For nothing...only for points but if you can get some rewards( plundering = reward ) it is much more interesting because you want more and more. So...if some player cry or is sad because other player plunder his resources - it is his problem, or change defense or do SOMETHING to better defense. Those players SHOULD be happy that we can plunder ONLY not collected resources NOT from storages - it would be much much more better option but then those players will cry more....BAD: Plundering. The attacker can plunder the victim's coins, supplies or goods. This is pretty bad because constant plundering makes people mad. It's nearly impossible to successfully defend against stronger players who are more advanced than you. Most you can do is put up defenses that make the attacker lose a few units, so you're a tiny bit tougher than the next victim. So this drives many players away.
I never agree with that! How you imagine good PVP? Only fighting nothing else? THAT PVP doesn't make sens....because then you fighting for what? For nothing...only for points but if you can get some rewards( plundering = reward ) it is much more interesting because you want more and more.
Not everyone think like that.Actually without PVP this game is bored
I know that but I just don't know where ppl see problem with plundering, everywhere you play PVP earn some resources from your opponent it's normal. In my suggestion you can set NPVP when you want make bigger production. Or why do not make gold+production as like rewards for battle?Not everyone think like that.
For me if a PVP system with plundering is implemented in this game, I would quit it right away.
I don't mind if there is an arena, but I'm not playing this game to do PVP
I already know of a game using arena, that's how I got that idea. But you do not necessarily need plundering, you could use some type of reward per # defeated players. Like +10% attack for a day or 5k coins or 1k supplies or goods. Something to stimulate it a bit more than being the best.I think an arena will make this game very different from other games and that's what you want.. if you want plundering (optional or not, doesn't matter) you go towards other games again.. I wouldn't like plundering, even if it's optional.