I have a suggestion : make the Bottomless Pit truly "bottomless" by changing it into a dump for all/any things left over.
We reached the Pit with just under 24h left.
Having completed just the blue path on each Stage, we were ranked at about 67 with a score of around 5100.
The Pit challenges are very specific - like all other challenges leading up to it - and if members had leftover Badges or Trinkets that fitted then fine, they used them. But anything needing 1d to produce means a full stop, finito, all done.
For us, the Pit was useless.
There was no incentive because the top 50 is way out of reach, and there's absolutely nothing to be gained.
My suggestion would be to make the Pit into a sort of "trading post", where Badges can be traded in for (say) 2/4/6/8/10/12 points, and Trinkets for, say, 3/6/9/12 points. At a certain number of points - say, 200 - the contributors to that target get an Instant and the contributions reset (possibly with a *slightly* increased target of, say, 220, and maybe a slightly better Instant too?). All Badges and Trinkets should be "tradeable" at all times, so that small and big members can all continue contributing, and people who have Blacksmith Badges or Statues that will complete just before the event ends will still be able to get something for them.
This gives FSs like ours a fighting chance to make a difference. It makes us competitive and could keep us competitive right up to the end of the event. It also means that players wouldn't be left with hoards of stuff that will simply disappear into the ether - in my particular case, right now that would be 2 Dwarven, 1 Treant, 1 Carpenters, 1 Farmers, 2 Bracelets & 2 Necklaces ... which could benefit my FSs score by (say) another 56 points ... and I would probably be encouraged to keep producing for the last (right now) 11h if it would get me another Instant.
As it is, I'm done, as are all other members of my FS ... the last 24h is simply a waste of space.
Please note that I haven't done the maths on any of the numbers, they're just plucked out of thin air!
And my terminology (like the use of "trading post") might not be consistent/accurate.
I also haven't checked that the suggestion has not already been made, so forgive me if it has!
I simply wanted to put forward an idea that might keep players involved, interested and incentivized right to the end of the event.
Feel free to rip into it...