Well, you cried about scrolls - you would get way less libraries, but no different goods as well. Typical Inno. Unless they are going to add them later.
Bracelets easier than all the arcane residue required in this Fa respecially relying on the Ma to give you something with decent vision vapours to make getting a consist 1 2 3 5 vision vapour per 5 window takes forever to make a 15 vision vapour badgeBracelets are FAR too hard.
In Chapter 17 I need 113K for one. But in Chapter 17 I am not focused on T1 I am more focused on sentient. Yes I still produce T1 but not in the quantities needed for this.
It is ridiculous to need more than two high level T1 factories in your city just for this FA. I might get one or two made by the end of the FA.
This has to be reduced.
Now I need to look at the new badges.
Any opinions on which colors are easiest?
Unless I'm mistaken aureate phoenix increases relic boost, hence MM spell is applied to the aureate phoenix boost too. So the total production is given, for T1-T3 production boosted with MM (when both phoenix boost can apply), by BP×(1+RB+AP)×(1+MM+SP) where BP is base unboosted production, RB is relic boost (includes Mountain Halls effect), MM is spell boost (includes Elvrnar Trade Center effect), and AP, SP are boosts for both Phoenixes.
So the % increase from Aureate Phoenix is AP/(1+RB), with AP=3 for level 10 phoenix and 1+RB varying between 8 and 9.84 for max relic boost depending on Mountain Halls level. This ratio varies between 30.5% and 37.5%.
On the other hand, the increase from Storm Phoenix is SP/(1+MM), with SP=0.5 for level 10 and 1+MM varying between 1.5 and 2.06 depending on Elvenar Trade Center level. This ratio varies between 24.3% and 33.3%.
So unless you have high level Mountain Halls and no ETC, Aureate is slightly better than Storm.
Actually the MM applies to boosted production, so the 870 is multiplied by 1.5 by the MM too, so it remains 32.6% of the total production. But I agree with 3h30 duration it's crap, it should be at least as long as a MM spell (same for storm)I got a screen shot 49 seconds before my MM expired. Ok, so the Aureate gave 3x290 = 870 goods. So it is a 37.5% increase over just having the relic boost, a 32.6% increase with what I get because of the mountain hall, and a 21.7% increase when it is polished with an MM. Aureate boost is crap.
Finishing all 3 path and getting into the top 100 are not the same thing. In october a lot fellowships finished all paths and the top 20 needed dozends of repetitions of the pit. But this time it will be harder to finish all path so less fellowships will succede. That means that you might get into the top 100 without finishing everything. By definition, it is not possible for the ranking competition to become more difficult for everyone. The only difference is, that now the callenge is more in completing the maps and less in filling the pit. Personally, I like that change.
I love this new adventure, some of new badge does not require extra space. The only difference is, that now the callenge is more in completing the maps and less in filling the pit. Personally, I like that change.
I disagree. I might have said it already, but I think the Arcane Residue and Bracelet badges take away ALL of the strategy. Whether a team makes it to the pit or not, or finishes one path or three, they will (I believe) always be held back by these two badges. Two badges which don't require strategy. They just require everyone to pick up as many as possible. In the meantime, enough of all the other badges to keep up with those weak links no longer requires much thought or discussion.the event become a more strategic one (choose right point to avoid in the map) and not only a question of space available.
I never noticed that, but I do see the MM was worth more with the pet food.Actually the MM applies to boosted production, so the 870 is multiplied by 1.5 by the MM too, so it remains 32.6% of the total production. But I agree with 3h30 duration it's crap, it should be at least as long as a MM spell (same for storm)