DeletedUser651
Guest
Elder treants for the dogs, some archers for the enchantress, and a golem. I also tried all silver swords. Silver swords and sorc IIIs. Silver swords and archers. I am tired of being slaughtered.
I tried Treants and Archers but my Archers didn't really get to fire at the enemies, thanks to the obstacles in the way and Cannoneers who can fire over the entire map. The Treants on the other hand were way too slow for all the Enchantresses and Steinlings and would have taken forever to reach them. So I stopped after loosing my Archers after just two hits. This is just no fun at all.
They look big but there's only 2 of them and 5 of you.thx shadow, will try that. I got a bit scared on the size of enemies
you have more choices then just barbarians and in fact barbarians are the worst from this choicesWith this new system of multiplying instead of adding %-damage it feels like some -attack% debuffs are too strong (mostly thinking of the abbots "Pretended Pacifism" -50% dmg).
If this was before the change: Storm Barbarian affected by -50% vs Abbott would be 70%-50%=+20% damage.
Now: 1,7*0,5=0,85= -15% damage.
you have more choices then just barbarians and in fact barbarians are the worst from this choices
I was just about to complain about performance of barbarians against archers+abbots.. and it looks like I'm late
Some weird stuff:
In this tournament there are mostly archers and mages. I fought 80 fights, on automatic, randomly choosing army of 5 paladins, or 5 barbarians.
According to pop-up help (and THE PENTAGRAM) barbarians are super strong against mages and archers, while paladins are super weak against those 2 guys. One would guess, that 5 paladins is suicide and 5 barbarians is flawless victory. Well guess again. Paladins perform a little better.
There might be something very wrong with barbarians. It's not just 10% here, 10% there. If a barbarian with all his bonuses performs the same as heavy guy with his penalties, isn't a barbarian twice as weak as he should be? Please, check it out.
I tested it a bit more and I have to agree with you. I did'nt do any auto fight, but going manual, I can see what is wrong. It has been explained clearly by Lynxze already@galoyal : Yes, I know, and you are right. I just wanted to point out that they may need some balancing. After all if barbarians are having difficulties defeating their "best" enemies even if they outnumber them, then something is not right.
With the new way they calculate debuff, troops who's main advantage is offense have been rendered useless compared to troops whose bonuses is defense.With this new system of multiplying instead of adding %-damage it feels like some -attack% debuffs are too strong (mostly thinking of the abbots "Pretended Pacifism" -50% dmg).
If this was before the change: Storm Barbarian affected by -50% vs Abbott would be 70%-50%=+20% damage.
Now: 1,7*0,5=0,85= -15% damage.