Thank you Muf-Muf for the long reply and explanation you gave.
I want to give some feedback.
I like the speed of the barracks. I like the way the squads increase.
The fact that the barracks couldn't train troops all night anymore bothered me first, but given the speed of the training during the day, I can live with that. I have 3 armories and rebuild the dwarven bulwark, so that should do it for now. It is not bothering me anymore.
I also like it that we will get new troops. Sounds exciting, can't wait to see them. I understand the new system makes it possible to introduce more new troops in the future and that sounds nice.
I am not happy with hearing that I went too far with scouting. I have done 337 provinces so far and of course I noticed the scouting times are very long and of course I noticed fighting became very hard, but how could I know I went too far? I know now the scouting times shouldn't be much longer than a day, which helps me for a smaller human account that is in the fairy chapter, but won't help me with my big towns. There is no way to undo this, the only thing I can do is just take a break from scouting. But how do I get more expansions then? We will get more guestraces and of course I want to expand my city. And of course I don't want to buy them and of course the expansions from the tech tree are never enough
I don't need an answer to this, it is just bothering me.
I think it should have been impossible from the beginning to go too far, for example by making the scouting costs for higher rings much higher, so the scouting is too expensive for the storage of the main hall and then give a much higher reduction with every advanced scouts research to compensate it. Or block higher rings and unlock them with a new chapter. If it would have been that way from the beginning, then no one would have been this far and we wouldn't have known better. Now I feel I got punished for something I didn't know. But ok, this is how it is, we have to deal with it.
If I stop scouting for a few chapters, then I will lose a part of the fun, but ok, I might just accept that.
My question about this is: I have done 337 provinces, which is too much, but for which chapter would 337 be a good number? Or another question, I finished the orc chapter, how many provinces would be reasonable to have done? The minimum to start the orc chapter is 160, but what would be a good maximum at the end so we would not to be too far ahead? I am not the only one who has done 300+, so can you tell me this?
I am not complaining about the hard fights in the provinces, because I understand what causes it.
I am also not complaining about losses in a fight, even when it is a lot when fighting manual. Losing troops is part of the fights and the speed of the barracks is good enough for me to keep fighting.
But something I don't like is the change in the tournaments.
I understand the % that increase with every level and I am glad to know the size depends on the squad size and the tech tree and not on the provinces I have done.
I also understand the time of the overpowered golem and sorceress is gone. Fine.
But why did the number of troops change? Why is it not 5 against 5 squads anymore? That was something I liked about the tournaments, it was differet from the province fights. Now we often face more than 5 troops and for a province it is ok, but for a tournament I don't like that.
I have tried a lot in the tournaments, but it seems now some fights are impossible to win. And I am talking about fighting manually, trying some fights more than 5 times in different combinations. I got totally stuck in level 5, province 3. 6 fights I can't win, no matter how hard I tried.
I could do province 1 and 2 on level 5 and 6, partly had to cater, but ok. But being stuck in level 5, province 3, that is not ok. If I have to cater 1 or 2 fights in a province, well, I might just do that if I want to continue badly, but 6 in province 3? That is too much in my opinion.
The enchantress ll seems overpowered, killing often many of my units before I can even make a move.
I also don't like that all 6 levels in the tournament have the same units. It was only steinling, cerberus, war dog and enchantress in different combinations, level 2 and or 3. What happened with the archers, the priests and such?