Arthus
Well-Known Member
After some time of consideration - this chapter related - I got afraid of Elvenar future chapters being pretty much predictable. We met humans and elves agreement in ch15, now the same is going on around dwarves and fairies. Ah, my biggest wish of this game, current for a years - to have a second playfield, found it´s second place, replaced by not having orcs and woodelves in chapter 17. If so, the game will become predictable for another 2 years, and we will not see a surprise for all that time.
This chapter has cool graphics, story, all, but I found myself, what am I missing here - a surprise. Just something to be hyped for..
Last breakthrough we saw in ch12 - sentient goods. It´s been a while since then, so maybe it´s time to come up with something brand new next time, just to give it a fresh breath, because last 2 chapters, I´m pretty much missing it.
I predicted that future races will return long before they returned.
Lack of passion of this team towards Elvenar is seen since Halflings chapter, when residences became 1 style towards Chapter 16 and it spirals downward.
Recycling and reworking always means lack of ideas, in game industry it signals that team is lost and has no strategy where to lead the game.
This is shocking especially because they refused to use player-created amazing chapter propositions.
As a developer i would fire creative team who recycles the chapters instead of creating new ideas.
There was tons of possibilities.
Unurians, Sirens, Trolls, Shadow Elves, Cosmic Races
There's untouched Slavic Culture, Asian Culture.
They based whole fairy chapter and May/June events on Celtic Culture.
Sidhe (queen of fairies) is a magical race in mythology, Banshees are one of the kinds of Sidhe.
They revolt around celebrating Wheel of the year, Solar Solstice, Beltane, Celtic/Pagan celebrations, staying close minded for another cultures, visibly lacking creativity, unlike FOE team which took from many cultures of the world.
This is probably because Inno Games central is inside Germany, after many years they are still sceptic towards Slavic culture and see western culture as superior, hence Viccan/Celtic/German pagan celebrations and no other influences, with slight chinese/japanese/korean motives in Fairy buildings and Panda Bears.