Ok, let's say one simple thing about workshops and manufactories. The second: it is very very difficult to grow without manufactories. Maybe once you reach a certain level or when you have taken some event buildings that provides necessaries goods you can go without them. And this is a possible choice that one could do, because simply they can be built/destroyed, they could become unnecessaries, like quite everything in this game.
And what about workshops? Oh man come on. They became unnecessaries (i stress again, not useless, simply unnecessaries) since the introduction of the supplies-producing wonders. I made the choice of having no one in my beta city, using only endless excavation and the supply instants crafted from the academy, or obtained from the spire or events, and now I am forced to up them just to be allowed to continue this event?
As I already said in another situation, quite everything in this game has become unnecessary, while everything could be useful for a certain purpose, and this is a good thing. When you make such requests for mission, like having the manu/workshops at the same level of you previous chapter you are simply forcing the player to play a specific homologated way,
IN OPEN CONTRAST with all the latest awsome changes that allow all the players to express better their individuality among some given choices. And this, for me, is boring, annoying, wasteful. Give me another word for the climax.
That is, you gave us dozens of alternatives to choose methods of growing and sustaining our cities, and now you are saying us that in order to continue (not finish,
continue) this attractive event i must have workshops? yes, maybe i can build one or some of them, make the quest and then destroy them. This is not simple though. If I am at the last level it would be terrible and a waste of resources even if temporary.
Where is the fun in this?
So what is the next level? train a fair amount of units from the barracks at same level of your chapter or previous? ...holy Moses, I just gave my bad tip! I don't have barracks!
Change, when can be controlled, is not a positive or negative fact itself, but should follow the idea of possibility. This choice of forcing to have specific level for manu and labs is nonsense and should be eliminated imo.