I would like to point out how terrible mobile is for FA users as they cannot even hover to see, what production is set on which building, on a Mobile Sized screen, just to add difficulty to the whole thing. No tool tip, No pop up window. That means recalling or pencil mapping your city to hopefully, get it right. Being able to swipe through your city and collect your goods, does not cheapen the FA anymore than offering Badges for diamonds to sell off the top 10 spots with buildings worse then what we won two events ago.
Entire fellowships of mobile mostly users now exist who do not play fellowship adventures because its not fun to guess where your badges are and nearly impossible to participate in or against, browser based, diamond spending players. They should be able to swipe through and collect their badges in multiples, that barely levels the playing field. Fellowship adventures don't need to maintain a level of difficulty in a 6 day "feature" that kills more player enthusiasm towards the game then stream errors and events that give no daily buildings in chests.
Fellowships lose more players during this 6 day feature then the rest of the year. They are simply disruptive, and barely worth completing, why are we concerned about maintaining difficulty? How about the fact that mobile users have NO INBOX, zero in-game message system that saves and allows users to reply to each other, and, the chat completely wipes itself whenever it feels like. Thats a ton of FUN for your fellows and quite a planning adventure. Good grief. I want a list of everything that is "fun" about the adventure ( please don't say the art ). The best part of a Fellowship Adventure is when its over, the most fun its been was not being able to play it.
Mobile players have a pretty useless version of the game already but they shouldn't be asked to play Blindfolded ( no tool tips ), Deaf and Mute ( no messaging or chat retention ) as well as seriously, skip back and forth across a mobile screen to collect badges and redeem them individually. Whats the worse thing that could happen, more players playing the Fellowship Adventure and giving the top 30 fellowships "a run for their money"?
No, I don't play mobile. But this is on the list of why I don't and a really good reason why we have more dead cities then we should on our world map 30 days after an FA comes along and excites the Fun right out of us...