For me, something else has happened: spell fragments are no longer a rare resource, I have most of the moonstone library set, and I am drowning in that stuff aswell ;-) (and yes, I do not have that building, that gives the catalysts).Looks like the prizes are more centered towards more regular players, and newbies who missed out on to many artefacts, or player who made the mistake to level to many different onces not achieving prime power on one.
I love the 30 catalist spells, once again I am struggling on those.
But yeah for many vets the prizes are underwhelming, that has to be said. on the other hand, it's a lot more fun now to just go quickly to the end without all the clicky hassle we had before. So i don't really mind the tradeoff for now.
I still haven't found any information about the Moonstone Library Set, do you know how many buildings there are and especially what they are offering?For me, something else has happened: spell fragments are no longer a rare resource, I have most of the moonstone library set, and I am drowning in that stuff aswell ;-) (and yes, I do not have that building, that gives the catalysts).
5 buildings, produce scrolls, sentient goods, mana, spell fragments and catalystI still haven't found any information about the Moonstone Library Set, do you know how many buildings there are and especially what they are offering?
Yes, thank you Angedev, that was the information I was looking for.@Ritsel : It's in czech language but I hope it still can help https://cz.forum.elvenar.com/index.php?threads/neoficiÁlnÍ-setové-budovy.4709/#post-95297
Well said Soggy, totally agree, absolute rubbish.We want it to be something you're actively engaging in and thinking about, instead of just collect everything at once like you'd normally do and just start new productions.
Agreed, totally out of touch reasoning...How can you think that making players collect 3 workshops at a time for 1 badge instead of letting them collect 6 at once for 2 badges adds anything to the game? Between fairly small phones and crowded cities making a slight misclick could undo hours of effort, and for what? So that "choices are conscious"? Absolute rubbish.
For me you are missing that I somehow screw up collecting 1/3 of the manufacturer badges. I am not put out over any of the other badges, but misclicking during collection is huge for me on the manufacturer badges and I just think it is absolute rubbish to somehow think we can actually plan well with collection misclick error.2 points for new FA:
2) BUT, by forcing us to collect only one badge of the same kind (if I collect 50 one day workshops, I LOOSE 9 of 10 badges!)
Insanely too late. Our FA remains interested in only the minimum.Sorry, but I really don't understand this. In old system to collect 10 badges of the same kind we have to scroll trought 15 quests (just because 2 identical badges couldn't be present at the same time), so there were lots of boring clicking; now we only have to open FA quest icon and claim the badge, only 2 click. Am I missing something?
Completely agree here. Message me the new game you are playing. Actually don't, I wouldn't want to be tempted.TOO LATE.
Of course many posters are gushing over the improvement. It is miles better than before, but it could have been truly great. Making players carefully collect 1 precious ring, then 1 marble mosaic, then 1 wooden figurine and then hand in 1 badge and repeat five times is still a poor design choice. Letting players collect from all 5 plank factories, all 5 marble, and all 5 steel in one swooping click has absolutely zero downside and would have been a huge improvement.
Try to understand: I'm perfectly calm- just a little sad that inno is still so out of touch.
After I stopped playing Elvenar it took me all of 30 minutes to find another game that already checked all those boxes. My wife still plays though since she loves the artwork and is the AM so I still have some stake in how things improve(or not) here.
This isBy making production and collection "automatic", some of the challenge will be removed.
This is already the case and always has been. You can't seriously believe that clicking slowly at certain intervals makes the FA better than being able to safely click a little faster at certain intervals.It then simply becomes a matter of who can build the most small production buildings and push a button at certain intervals.
You are entitled to your opinion, but perhaps you could choose different words to make your point. Unless you are a mind-reader, I doubt that you could know for sure whether I am being candid or sincere.This is disingenuous at best.
My apologies, I should have said "misleading" and not "disingenuous" since you kinda made a straw man from nothing. No one asked for the entire process to be automatic.You are entitled to your opinion, but perhaps you could choose different words to make your point. Unless you are a mind-reader, I doubt that you could know for sure whether I am being candid or sincere.
Just so I'm clear, having the claim window pop-up automatically would be ok, but allowing players to collect more than 1 is bad?Having used the new system for a few days now the change I would like to see would be that the "claim" window opens automatically once a badge is complete.