DeletedUser338
Guest
Okay, so I've seen similar things before, but no one ever came with anything really specific.
My idea was to make this part clickable:
That would open this questbox:
Example of finished quest, you'd be able to store 25% more gold and supplies now:
Once finished, there would be a cave. Basically, like any other building, the looks would change.
The quests would reward you with different kinds of boosts (this way they're a bit more useful than the ones that would just give gold and supplies). Another example of a quest:
Quest number 3. I think it's important to have all kinds of different requirements in this questline. It also shouldn't be too easy, it's meant to be done by players who are in the middle - near the end of the current game.
I have horrible paint skills, I know. It's just to give you an example.
This one is for the players who've done almost everything. They need the reduced scouting costs to continue fighting/trading provinces. Of course, it's also useful for everyone else.
In the end, it would look somewhat like a watchtower/storage room, with space for troops in the middle. You'd still be able to see that it was once a mountain, but it has been heavily improved.
Of course, it does need some fine-tuning. There are many more possibilities we could include, like;
-Wall (gives your troops extra defense in battle)
-Improved bridge (extra trader range?)
-add your own, I'll put them here.
I'll try to answer any questions as well and as quickly as possible.
My idea was to make this part clickable:
That would open this questbox:
Example of finished quest, you'd be able to store 25% more gold and supplies now:
Once finished, there would be a cave. Basically, like any other building, the looks would change.
The quests would reward you with different kinds of boosts (this way they're a bit more useful than the ones that would just give gold and supplies). Another example of a quest:
Quest number 3. I think it's important to have all kinds of different requirements in this questline. It also shouldn't be too easy, it's meant to be done by players who are in the middle - near the end of the current game.
I have horrible paint skills, I know. It's just to give you an example.
This one is for the players who've done almost everything. They need the reduced scouting costs to continue fighting/trading provinces. Of course, it's also useful for everyone else.
In the end, it would look somewhat like a watchtower/storage room, with space for troops in the middle. You'd still be able to see that it was once a mountain, but it has been heavily improved.
Of course, it does need some fine-tuning. There are many more possibilities we could include, like;
-Wall (gives your troops extra defense in battle)
-Improved bridge (extra trader range?)
-add your own, I'll put them here.
I'll try to answer any questions as well and as quickly as possible.