Hi everyone,
Thanks for your feedback so far.
Regarding your feedback about comparing the value of Royal Restoration Spells to Blueprints: The goal of adjusting the costs to the respective tile sizes of the buildings was to give you the option to upgrade your favorite event buildings, no matter if they are very big or super small. Prior to the conversion, you would have needed to spend 1 RBlueprint for the upgrade of each building, maybe even 2 for the biggest and strongest event buildings. Small buildings, on the other hand, would have also cost one Spell, which would have made them the worst upgrade option available, essentially penalizing you for wanting to keep that building in your city.
Regarding your concerns about the conversion rate, we do understand that, especially for players in higher chapters, everything seems more expensive. At the same time, however, we also need to keep players in earlier chapters in mind. All of our calculations right now are based on a value of one blueprint being 10 Royal Restoration spells. Premium Residences, for instance, as the most commonly placed premium buildings, have an average tile size of 10.85 combined for Humans and Elves. As you can see, the average for these is slightly above 10, due to higher Chapter buildings being bigger, but also significantly more effective. If you take Elves, the first premium residential above 10 tiles of size occurs as late as Chapter 8. Before that point in time, each upgrade actually even costs less than it did with Blueprints before.
This in turn means that each tournament completion now gives the equivalent needed to upgrade an average residence, and then some. Additionally, it has become a lot easier for smaller Fellowships to gain the Royal Restoration Spells for their members, as the conversion now allows us to split up the spells and put them already in earlier chests. Of course, the demands will increase over time in the game. That is only natural.
Of course, bigger buildings require more spells (because their output is a lot higher as well). Please also look at the fact that for smaller event buildings, it means that you can now upgrade more buildings per week than you would have with just 1 BP. Counting the overall average output per tile, it should be balanced in a fair way. Also: You don't have to make it to the final chest in the tournaments anymore to still be able to gain Royal Restoration Spells, so in general they will be obtainable for far more players than just the really fanatic ones who were able to acquire Blueprints before.
Either way, we will of course keep a close eye on the developments on Beta, that is the whole point of testing the release early. Therefore we also appreciate your comments and concerns, but please take some time and test these changes as well, play tournaments, upgrade some buildings, and let us know how everything feels.