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Implemented Replace AW rewards with KP instants

Discussion in 'Approved Ideas and Suggestions' started by SoggyShorts, Oct 8, 2017.

  1. SoggyShorts

    SoggyShorts Well-Known Member

    Joined:
    Sep 20, 2016
    Summary
    Replace the existing KP rewards for being one of the top contributors with the new KP instants introduced in v1.4 (see quote from @Aider below)

    Description
    A simple 1:1 replacement should do it.

    Motivation
    Often a wonder gets filled while a top contributor is offline. This means that their KP bar fills and they lose any hourly KP they would have gained until they can log in again.

    Possible downsides
    Nothing I can think of other than the obvious programming any improvement would require.

     
    Last edited: Oct 11, 2017
  2. Midnightsidhe

    Midnightsidhe Well-Known Member

    Joined:
    Oct 8, 2016
    Just to clarify: by "top" you mean everyone who donated enough to get a KP reward, not just the #1 contributor?
     
  3. SoggyShorts

    SoggyShorts Well-Known Member

    Joined:
    Sep 20, 2016
    Right, the top 2 or 5 or whoever gets KP depending on AW level just like now.
     
    Midnightsidhe likes this.
  4. Sir Squirrel

    Sir Squirrel Well-Known Member

    Joined:
    Jan 30, 2017
    It might be good if you could use them on your own wonders as well. Almost like a suggestion a while back to put KP's into packs and into the inventory, but can only be used to upgrade wonders.
     
    TomatoeHu likes this.
  5. SoggyShorts

    SoggyShorts Well-Known Member

    Joined:
    Sep 20, 2016
    Yep, according to the quote from @Aider above, they can be used on any wonder, including your own.
     
  6. jixel

    jixel Well-Known Member

    Joined:
    Aug 4, 2015
    Yes, please ! We've only been asking for this for a year or so now ...
     
  7. Philplessis

    Philplessis Well-Known Member

    Joined:
    Feb 4, 2015
    ooooh yes, please !
    this is a much needed simplification regarding AW rewards :)
     
    Midnightsidhe likes this.
  8. ALdbeign

    ALdbeign Well-Known Member

    Joined:
    Jan 21, 2017
    Please add tourney completion rewards to this request. :)
     
  9. WolfSinger

    WolfSinger Well-Known Member

    Joined:
    Oct 6, 2016
    +1
     
    SoggyShorts likes this.
  10. SoggyShorts

    SoggyShorts Well-Known Member

    Joined:
    Sep 20, 2016
    I'm not against that, but I don't know if everyone would want "wonder only" KP instants instead of normal KP from the tournament FS rewards.
     
  11. jixel

    jixel Well-Known Member

    Joined:
    Aug 4, 2015
    ... ok, I just read back over this, and now I don't understand what Inno is up to (as usual).
    Why would the KP instants only be usable on Wonders ? (as in the quote from @Aider in the original post)

    They should simply add a bunch of KP to your KP bar when used, in the same way as you'd get KP from buying or from encounters. Then the KP can be used on AW or research as required.
    There should be no "cap" on adding them, e.g. if I have 8KP on my bar, and use a 5KP instant, I should now have 13KP, to use whereever I wish ... simple !

    ... not even sure Inno is paying attention to this thread, it hasn't been turned into a poll in the 6 weeks since it was started.

    (and players across beta and the live servers have been asking for some kind of KP packets since tournaments first started, this is not a new idea at all - it is a long-awaited simple change that stops the game "stealing" KP from players)
     
    Jeronil, Thorondhor, Aramina and 3 others like this.
  12. SoggyShorts

    SoggyShorts Well-Known Member

    Joined:
    Sep 20, 2016
    If I had to guess, I'd say it's to prevent players from banking enough KP to finish a chapter before it comes out. Some players are going to have close to 6 months between chapter 11&12, and that is plenty enough time to get a few thousand KP of instants (between tournament, wonders, and events if all were implemented)
    Hard to say since other than telling us that they exist, we haven't seen where or when you can get them.
     
  13. Flabbes

    Flabbes Well-Known Member

    Joined:
    Oct 16, 2016
    There is a big downside for me with the planned KP packages:
    If you only could use them in AW, you will be slowed down in techtree. At the moment it's my decision, if I want to spend them in research or AW. In future the available KP for my tech will be less, and again Inno has pushed another break in my progress :(
     
    Jeronil likes this.
  14. SoggyShorts

    SoggyShorts Well-Known Member

    Joined:
    Sep 20, 2016
    That's the trade off with KP packs.
    1. Normal KP
    • Can be used on anything you want
    • Must be used now, or you lose all hourly KP until your KP drops below max
    • Can lose hourly KP if you aren't online when wonder/tournament is finished.
    2. KP packs
    • Can only be used on wonders
    • Reduces losses of hourly KP
    • Can be saved for a later date when you unlock a wonder that you want
    For me, I use KP for a variety of things, so having 1 portion of my KP gains dedicated to AW is fine, I'll use the rest for the other things. It's more important to me that I don't lose 4-10 KP when a wonder/tournament finishes and I'm offline.
    I also find that almost half of my Magic Academy queue is for inspiring meditation spells to help reduce KP loss, and I could be making other spells instead.
     
    Midnightsidhe likes this.
  15. jps54

    jps54 Well-Known Member

    Joined:
    Jan 31, 2017
    LOL Yes on live I would bank enough for at least 90% of chapter 12 if that's what happens

    +1
     
    Last edited: Nov 25, 2017
  16. jixel

    jixel Well-Known Member

    Joined:
    Aug 4, 2015
    I don't see that being a big problem - gaining the required GR goods, mana, divine seeds, and whatever other resources they invent along the way will be the hard part, having full KP on each research right away just means being tech-blocked for even more of the time :)

    (and we're preemptively worrying about a very small number of players here, unless someone has a lot of space (either from premium expansions, or sacrificing score/ranking for GR progress), most players will go pretty slowly through Halflings ... )
     
    Jeronil likes this.
  17. jps54

    jps54 Well-Known Member

    Joined:
    Jan 31, 2017
    LOL on live my city size is maxed and I have been done for around 4 months alot of premium players I know are in the same boat on live.
     
  18. shadowblack

    shadowblack Well-Known Member

    Joined:
    Sep 19, 2016
    I can confirm that. In FoE I have over 10K Forge Points stored in packs. The reason I don't waste them on research is because I won't have the goods to unlock the techs. It will be the same here - people won't have the required goods to unlock all the new tech and will instead keep the KP instants for spending on AWs.
     
  19. jps54

    jps54 Well-Known Member

    Joined:
    Jan 31, 2017
    I have 200k devine seeds and 1.5m mana on live, I think I could do serious damage to a new chapter...
     
  20. shadowblack

    shadowblack Well-Known Member

    Joined:
    Sep 19, 2016
    This is just an assumption. There will likely be only a few techs that do not require new goods (Advanced Scouts, the new race portal, 2-4 buildings needed to produce the new guest race goods, and possibly a race-specific road). The rest will require new goods (or spending Diamonds), at least based on the previous chapters.
     

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