DeletedUser
Guest
...they'll do better in the immediate next future...
Yes, it seems so to me - I just wanted to express how deep my disappointment is about all of this circumstances around this InnoGame. Sad fact is, they had have could start better prepeared for the closed beta.
But there was a memory leak when you were visiting cities, that would crash the client after a dozen or so visits. The green screen that we were seeing a couple of days ago is pretty strong evidence that somebody is tightening up that code, even if something else did sneak up behind them and bite them.It ran much more smoothly, the map showed fine when you entered it and you didn't have to worry about your flash player crashing once you enter the map or a city.
Yep And sad is fact that they do not fixing really important bugs. Memory leak as wrote before is really big problem, my memory is crazy on Elvenar, one opened tab with Elvenar eat more memory than foe + youtube + 3 tabs with forums for me lol....but what about other bugs? BUGGED damage etc? I report that many time ago and silence....Yes, it seems so to me - I just wanted to express how deep my disappointment is about all of this circumstances around this InnoGame. Sad fact is, they had have could start better prepeared for the closed beta.
Silence means "no news", but does not mean "not working on it".I report that many time ago and silence....
Silence means "no news", but does not mean "not working on it".
Collecting finished productions now works faster &
Collecting coins and supplies using click-and-drag should now never skip a building anymore.
The World Map now loads faster
From this threadYep, this is not a bug. The citizens caused a major issue, which is why we unfortunately had to turn them off for now. They are planned to be turned back on with the update to 0.18.