DeletedUser
Guest
I know that the first target for innogames is to make a lot of money. Why not? But please don`t implement a pay-to-win system. We player knows that is the way to make the most money.
Possibility's to make money without pay2win are:
- premiums can make more fights per day
- get a higher reward
- it is easier to heal your troops after the fight
- you can faster upgrade your pvp level
- ... and so on
If you have a good pvp-level-system the premium player have a higher pvp level, but it make no sense for these guys to fight against weaker players. Have two players the same level, it is the best when the fight is fair and you cannot buy a direct advantage.
Have a look to The-West as a bad comparison. There is a pay-2-win system implemented. I am a premium player there and if I switch to a pvp-style it is for a non-premium player nearly not possible to win against me. So I have no fun with it (it is not a challenge for me), because I know this and for the non premium player this is frustrating,too. So we can say, pvp is there in the most cases only a useful hobby if you use the premium advantages (skill points, clothes, your higher level... ). But the winner is: innogames
The big disadvantage are: There are some not so high people, but they do a lot of fights against weaker (new) players. They win from 1000 fights 990 and push out sometimes new players out from the game. It is for a new player never possible to win against this clever gamers.
My words to you are:
Make a good job and earns a lot of money with this feature, but guarantee in the most cases fair fights with punish unfair fighters.
Yes I know, I want something that is impossible . But try it... And if the boss do implement pay2win... have a look that the premium advantages damage not the new players. It means there is a beginner area without premium, or in the first levels you cannot buy advantages.
Possibility's to make money without pay2win are:
- premiums can make more fights per day
- get a higher reward
- it is easier to heal your troops after the fight
- you can faster upgrade your pvp level
- ... and so on
If you have a good pvp-level-system the premium player have a higher pvp level, but it make no sense for these guys to fight against weaker players. Have two players the same level, it is the best when the fight is fair and you cannot buy a direct advantage.
Have a look to The-West as a bad comparison. There is a pay-2-win system implemented. I am a premium player there and if I switch to a pvp-style it is for a non-premium player nearly not possible to win against me. So I have no fun with it (it is not a challenge for me), because I know this and for the non premium player this is frustrating,too. So we can say, pvp is there in the most cases only a useful hobby if you use the premium advantages (skill points, clothes, your higher level... ). But the winner is: innogames
The big disadvantage are: There are some not so high people, but they do a lot of fights against weaker (new) players. They win from 1000 fights 990 and push out sometimes new players out from the game. It is for a new player never possible to win against this clever gamers.
My words to you are:
Make a good job and earns a lot of money with this feature, but guarantee in the most cases fair fights with punish unfair fighters.
Yes I know, I want something that is impossible . But try it... And if the boss do implement pay2win... have a look that the premium advantages damage not the new players. It means there is a beginner area without premium, or in the first levels you cannot buy advantages.
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