But what if it was done like the chess set or evolving bases so that once you craft the pieces the recipes are gone?
This at least gives players without a set a chance to get one.
This whole spire phoenix thing is great for giving players who don't have a chicken the chance to get one, but it immediately creates the problem of denying players who don't have a library the chance to get one of those.
I still wish they jus "fix" the spire set instead of discontinuing it. discontinuation wont solve the issue any time soon it will take years to fix itself that way.
again I would prefer that the set stays but gets a new look, name and description to solve story issues and then gives bonus +1.
I know some people have cities build around them so they never have to trade for scrolls on the market but thats the whole issue. bonus +1 would solve that.
Discontinuing would solve noting as it does not remove all those spire sets already in game disrupting the market and restoration spells will keep those alive indefinitely. so it's all about waiting untill enough new players arive and spire set players quit to restore the balance but anyone could guess that takes way longer than is reasonable.
even with a "fix" to +1 it still takes quite some time for goods to normalise as many have 2-3 times more scrolls than there own goods even if that is not there bonus.
This was a PM I got on the US forums yesterday.
CrazyWizard - I just wanted to say I read your comments on scrolls on the beta forums/upcoming spire changes thread. I could not reply there as I do not have a Beta Account, and, I guess, my newly created forum account does not transfer to beta. Anyway.. I wanted to say I appreciate your comments there, and it truly has destroyed trading for scrolls-boosted. I am a newish-player (1st ever city Ch 7 - Ceravyn), and I don't even have scrolls-boost city I'm active in any longer, but what I do know:
- My cousin, who has since re-rolled to non-scrolls, would frequently tell me her scrolls trade would sit the longest (days, not hours). She also told me how she'd see non-scrolls boosted players in her tournament/spire-focused FS trying to trade scrolls in the tens of thousands.
- In my wonderful FS on Ceravyn, with an AM who clears trades daily, - It's estimated we, as a FS, may have a good 70-80M *more* scrolls than any other tier 2 good. The AM themselves say their scrolls outnumber other t2 goods 3:1 (they're not scrolls-boosted). Now, for a FS whose boosted scrolls production is minimal, according to elvenstats, that's quite a feat. We do achieve gold spire weekly, collectively.
- I get to the top of the spire weekly and have multiple library sets sitting in inventory. I placed two, for a short while a few weeks back, just as an experiment (down to one now) - I never had to place a single trade for scrolls in the two weeks I had both sets up. That's telling when I trade, daily, for every other good. I frankly don't see how others can say it hasn't destroyed the game - or at least the trading game for scrolls-boosted. I can only assume those that say it hasn't are in a FS that doesn't, collectively, play much spire and have very few library sets collectively. That, or they don't see a problem with excessive scrolls flooding the game economy.
So, for what it's worth (and I know it's not worth much), I very much agreed with you, and I thank you for posting your viewpoint. Happy upcoming New Year.
Karvest also posted some crazy numbers about his fellowship, and I know from speaking with other players and my "other" felloeship that the issue exists there as well.
We have also seen enough complaints on many forums about how troublesome the current set is.
Why not grab the bull by the horns, and FIX the issue, instead of dancing around the problem solving it a little bit but not really.
2-3 years for the problem to solve itself after discontinuation for a game makes no sense, thats half the age of this game.