I actually really like the current balancing. Getting 1-2 prizes worth of seeds per day by visiting, plus the "free" one each day, extra prizes with the quests, etc, definitely makes it worth it. My one complaint is the quests requiring 15-20 vision vapor in addition to something else, because based on luck in the MA, that can take 1-2 days. (I don't know how many of those there are as I'm not quite to the 20th quest, though) I also don't mind the shuffle-board as much now it's cheaper. I don't love the random aspect, but given I'd sometimes spend 1000 event currency trying to get one event building in normal ones, I can't complain too much, and I'd say that random aspect is balanced by being able to gain a couple flowers' worth of seeds around your city.Hi everyone,
Thank you for your feedback so far. Besides the shuffle board mechanic itself (since we've already forwarded that feedback), what do you think about it in combination with the current balancing (amount of seeds you get, amount of presents you can open now, milestones in between, more valuable end reward building, easier to get to level 10 etc). Since we made a lot of balancing changes there compared to Winter, we're curious about how you feel about that.
The 1 relic as a prize is annoying, though. For that to be worth it I'd say make it at least three, and don't put more than one, maybe two in as prizes.