This is a fun game but a few fixes will make it more fluent and more enjoyable for players. These are some simple quality of life event changes Inno should make.
The candle release is terrible. Having not played until today - i have to say that it feels like we are being tricked into using more candles then necessary. Even when i use extreme caution, move slow, click the candle back to rid my mouse of it, the candle will occasionally still appear in my hand, requiring additional clicks to detach it from my grip. This is a very poor animation, glitch or purposely designed to cost us more candles. I have not had the same experience with the other too light options. I anticipate some angry players on live servers Thursday... whenever you win something from the misty forest we have that ever present and incredibly redundant Awesome window popping up while holding a candle..... Even if it is not possible to mis-click, it feels unsafe and it would be nice to close that window, not over any part of the misty forest.
Simple fix : After clicking and using 1 candle, 1 lantern or 1 flask it should immediately be used, logically, and there should be nothing left in hand. It is easier to go back and re-select the correct tool, then to drop what you have back at its base, before carrying on. Stop using secondary windows with the Awesome button. Flash the prize on the screen for a few seconds and float it away.
Also, I am a few packages in and also find the green plus button annoying next to my event currency total. why is that not the purchase more lanterns button instead of the diamond window? For most of the event, players will not be buying with diamonds, so its going to be irritating everyone the whole event. Not the sincerest way to approach players in the event, nor will it make us feel enticed to return to the game or event window. Players will not accidentally buy diamonds, but opening the window and having to close it a dozen times is not a great use of our time. It takes quite a bit longer to move through the forest, it is interesting format but that is all lost every time we are interrupted with another window on the screen, we need more seamless, uninterrupted activity.
Simple fix : Make it a bigger button that is clearly a diamond purchase button like the one we see in the FA., blue, with the diamond symbol. Make it big and top left where we are used to looking for it, make it exactly what we want to look for if needing to spend diamonds on more lanterns etc. don't have two identical buttons that do two different things. Deceiving.