Marindor
Well-Known Member
Hi guys,
Thank you for all your feedback, everything has been forwarded. As I've said before: an explanation video will be made before the Live release, so it was very helpful to read all the points that need careful explanation in here, thank you for that.
I think you've helped each other out with most of the questions. To answer 2 of the newer questions that aren't answered yet I believe:
When you use a candle on a foggy patch right next to a clear patch, you clear the fog from that patch. In the app you need to drag the candle, in the browser you need to click the candle on the left first and then click the fogged patch you want to clear. You can only clear the highlighted fogged patches. The dark fog patches are too far away. You'll first need to make your way there to be able to clear them.
1. When a fogged patch is highlighted (so when it borders a clear patch), you can already see if there is any reward underneath. If there's not (and that patch is not the way through which you want to advance), it's no use clearing it. A reward can't suddenly appear after clearing if you didn't see it yet when it was still foggy. For dark fogged patches, you can't see if there's any reward there yet. You'll need to clear a bordering patch first in order to highlight it and see if there's anything hidden in the fog.
2. You can't. Each time you clear a foggy patch on the right side of where you currently are, the map will move along 1 step to the right. If you leave all the fogged patched on the right side fogged, the map won't move any further. So sometimes (if an entire column doesn't contain any rewards), you'll need to clear a patch with no rewards in order to advance further.
Edit: Should anything still be unclear, here's a summary of some parts of the event mechanics that were mentioned in this thread so far:
-If you don't see any rewards in the highlighted fog (the patches at the border where you are), it means there are no rewards under that fog. This also means that there are patches that don't have any rewards at all.
-Lanterns and Flash Flasks can only be used on a patch that is already cleared from fog. Candles can only be used on the foggy patches themselves.
-When you clear patches to the right, the screen will move along with you. This means that if you don't pick up your rewards in time, they will be removed from the screen.
-You don't need to clear all the patches of fog. The goal is to progress to the right strategically, while picking up as many rewards which interest you as possible. E.g. when you see an entire column at the border of where you are (so with highlighted fog) which doesn't contain any rewards underneath, it's a waste of object to clear all these fog patches.
-Obstacles, like rocks and bushes, block you from being able to move through that space.
-The lost items you find can contain a variety of possible rewards when you pick them up, including the daily rewards.
Thank you for all your feedback, everything has been forwarded. As I've said before: an explanation video will be made before the Live release, so it was very helpful to read all the points that need careful explanation in here, thank you for that.
I think you've helped each other out with most of the questions. To answer 2 of the newer questions that aren't answered yet I believe:
How do you get a 'clear patch', I can obtain a candle however it has no affect on the board.
When you use a candle on a foggy patch right next to a clear patch, you clear the fog from that patch. In the app you need to drag the candle, in the browser you need to click the candle on the left first and then click the fogged patch you want to clear. You can only clear the highlighted fogged patches. The dark fog patches are too far away. You'll first need to make your way there to be able to clear them.
Observing:
1. Clear patch of fog with candle and fog moves to empty patch...
A. Could there now be something in that previous clear patch ?
2. How can i move the map if i dont want to clear remaining foggy patches ?
3. What am i missing to comprehend?
1. When a fogged patch is highlighted (so when it borders a clear patch), you can already see if there is any reward underneath. If there's not (and that patch is not the way through which you want to advance), it's no use clearing it. A reward can't suddenly appear after clearing if you didn't see it yet when it was still foggy. For dark fogged patches, you can't see if there's any reward there yet. You'll need to clear a bordering patch first in order to highlight it and see if there's anything hidden in the fog.
2. You can't. Each time you clear a foggy patch on the right side of where you currently are, the map will move along 1 step to the right. If you leave all the fogged patched on the right side fogged, the map won't move any further. So sometimes (if an entire column doesn't contain any rewards), you'll need to clear a patch with no rewards in order to advance further.
Edit: Should anything still be unclear, here's a summary of some parts of the event mechanics that were mentioned in this thread so far:
-If you don't see any rewards in the highlighted fog (the patches at the border where you are), it means there are no rewards under that fog. This also means that there are patches that don't have any rewards at all.
-Lanterns and Flash Flasks can only be used on a patch that is already cleared from fog. Candles can only be used on the foggy patches themselves.
-When you clear patches to the right, the screen will move along with you. This means that if you don't pick up your rewards in time, they will be removed from the screen.
-You don't need to clear all the patches of fog. The goal is to progress to the right strategically, while picking up as many rewards which interest you as possible. E.g. when you see an entire column at the border of where you are (so with highlighted fog) which doesn't contain any rewards underneath, it's a waste of object to clear all these fog patches.
-Obstacles, like rocks and bushes, block you from being able to move through that space.
-The lost items you find can contain a variety of possible rewards when you pick them up, including the daily rewards.
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