Evolving building's lack of teleportation is only the matter of InnoGames laziness. They told they would need to make 180 versions of the same building, 10 for each chapter. This is about work to do, not being too difficult to do.
We proposed very simple solution, by making them teleportable at certain levels like level 5 or level 10. There's no answer until this day.
3KP is very important because with all those KPs you can quickly end wonders which will make your problems with seeds and sentient goods disappear. Unless you have 50 accounts like people on polish server and you fill your wonders to level 35 in 2 days without any reaction from game team
Not lazy but totally impractical.
It would make much more sense to completely rework the code governing it to create a different storage method, then another piece of code to convert it from storage X to storage Y.
but that takes money a dev time, money and dev time they want to rather spend on other things, You can only spend a budget once.
If they gonna spend a l;arge piece of budget I find a new rework of the spire/tournament code making much more sense, than spending it on teleporting evolve buildings.
the game is a mess right now, there is no fun in staying in lower chapters and there is also no fun in destroying your tournament chances.