Just because it was nog asked for on the forum doesn't mean they do not get a lot of complaints at support that people have no clue what refined good is for example. in fact we see those questions on the forums quite often.it's funny how some "improvements" no one ever asked for and no one ever complained about the former situation are made but those which are asked by so many players and so many players complained about the current situation and explained why they should be done, are totally ignored or are done after YEARS!!!
I assume you didn't really pay much attention to the change There are no Magical goods anymore, but Precious ones < This is one of the Not Wanted change.Just because it was nog asked for on the forum doesn't mean they do not get a lot of complaints at support that people have no clue what refined good is for example. in fact we see those questions on the forums quite often.
So it's a good change that will help a lot of new players who get stuck events because they have no clue what magical goods are.
And even as a vet I have no clue how t5 is called in the main questline, I know the quest asked for xxx factories at level 24 or higher
Some people just complain to complain.I assume you didn't really pay much attention to the change There are no Magical goods anymore, but Precious ones < This is one of the Not Wanted change.
It's OK to have the name of the type of goods posted in that drop menu but why, after being named Magical they had to change them to Precious? < This one is an addition not a change.
And, tell me @CrazyWizard , did you ever read a single complaint about the numbers (amount) of goods? I know, for you it doesn't matter since you stated over and over again that you have gazillions of goods, but for those who don't, can be a huge difference that rounding up the numbers. For smaller players, some hundred goods can make the difference from doing something or not. < This is a change and I see no one being happy with the change.
Thats something they should change indeed. but that makes the change in itself not a bad change.If it shows 250k for 249999, like here - that's definitely annoying.
I really should have complained, filled bug reports and so on. It typically happens with mana. Last time a research or an upgrade was asking 2,5M, my inventory was showing just that - 2,5M mana. But the requirement was red. So I cast a couple of spells, checked the requirement (still red), another couple of spells, checked requirement, another couple …If you have small amounds you get full numbers if you have a lot you get rounded numbers. the app does this since it's introduction and I havent seen anyone complain about that.
but thats valid feedback. so we should always round down so these things do not happen.I really should have complained, filled bug reports and so on. It typically happens with mana. Last time a research or an upgrade was asking 2,5M, my inventory was showing just that - 2,5M mana. But the requirement was red. So I cast a couple of spells, checked the requirement (still red), another couple of spells, checked requirement, another couple …
That’s what’s going to happen to you browser players. I tell you, it’s annoying. Though in your case they might solve it by “hovering your mouse here or there”. We’ll see.
I agree 100%...in fact I wrote elsewhere and was asked to move it and though I am new here I hope this is it: "While I like the new general look and tweaking of the inventory, I am not happy over the change made with the rounding off of the literal count of inventory. I have always used the odd amount to trade for what I want to keep adding and need. Now I have no idea of what it is other than the rounded numbers. PLEASE BRING IT BACK TO LITERAL COUNT."There's no way any more to see the excactly amount of goods now what's under the k amount.
Personaly i would like to see what it was before but my idea is more like seperate the thousands with a . excample 1.000 and 10.000 etc.
And hilight the boost more because your eyes are now focused on the text basic, refined and precious that you have to look twice to notice the boost.