DeletedUser
Guest
At the moment a province is nearly useless after collecting the relics. The game is not very rich in variety, so the game is not very interesting if you play every day. I personally miss some random events. So you can talk about the game in the future chat.
So my idea is, put some events into the providence's. This can be a simple button with a good surprise or something which is very bad for your town. Some events are single events and you get the bonus if you visiting the event. Other better events are multi user events, so you get the bonus only if more neighbors are clicking on in.
As example:
Good event-> increasing your bonus culture for a short time
-> or you get 66% more coins/goods/supply (only one thing) for 10 minutes,
-> 33% more coins for 15 minutes
-> 15% more coins for 30 minutes
Bad event-> decreasing your bonus culture (if you have)
-> or you get 50% less coins/goods/supply (only one thing) for 10 minutes,
-> 25% less coins for 15 minutes
-> 10% less coins for 30 minutes
Multi player events:
must visited by a minimum of 3 persons and give as example than 0.1% to 3% more supply's from your maximum storage.
For improve the ingame communication between players, this events don`t have a negative aspect.
If both events (good or bad) have the same chance, so it is worth to look after such events, because the positive aspects are a little bit higher.
Single events and multi events are visible on the world map with a special graphic. This is actual a must have, because the game need a lot of CPU or RAM.
Event generation:
Every day the server generates random some single and multi events.
Example for single: 3% chance per providence
Example for multi: Starts with 3% and if a lot of players visited the event, the place/providence get a bonus chance to recreating by the next day. The bonus chance increases by the numbers of visited players. So it make it worth to work together.
Event usage:
Every player can visit 3 events per day (3 visit rights). Reason: In the first weeks, you don`t see a lot of providence's, so you can visit all events. If you don´t talk with your neighbor you have luck or not by visiting an event.
But it is always good to talk with your neighbors. Larger players want to have the multi events (grants more bonus), so they must talk if they don`t want to loose one visit right.
So my idea is, put some events into the providence's. This can be a simple button with a good surprise or something which is very bad for your town. Some events are single events and you get the bonus if you visiting the event. Other better events are multi user events, so you get the bonus only if more neighbors are clicking on in.
As example:
Good event-> increasing your bonus culture for a short time
-> or you get 66% more coins/goods/supply (only one thing) for 10 minutes,
-> 33% more coins for 15 minutes
-> 15% more coins for 30 minutes
Bad event-> decreasing your bonus culture (if you have)
-> or you get 50% less coins/goods/supply (only one thing) for 10 minutes,
-> 25% less coins for 15 minutes
-> 10% less coins for 30 minutes
Multi player events:
must visited by a minimum of 3 persons and give as example than 0.1% to 3% more supply's from your maximum storage.
For improve the ingame communication between players, this events don`t have a negative aspect.
If both events (good or bad) have the same chance, so it is worth to look after such events, because the positive aspects are a little bit higher.
Single events and multi events are visible on the world map with a special graphic. This is actual a must have, because the game need a lot of CPU or RAM.
Event generation:
Every day the server generates random some single and multi events.
Example for single: 3% chance per providence
Example for multi: Starts with 3% and if a lot of players visited the event, the place/providence get a bonus chance to recreating by the next day. The bonus chance increases by the numbers of visited players. So it make it worth to work together.
Event usage:
Every player can visit 3 events per day (3 visit rights). Reason: In the first weeks, you don`t see a lot of providence's, so you can visit all events. If you don´t talk with your neighbor you have luck or not by visiting an event.
But it is always good to talk with your neighbors. Larger players want to have the multi events (grants more bonus), so they must talk if they don`t want to loose one visit right.