DeletedUser
Guest
Tier 2 don't seem to need Tier 1 materials and neither do houses or workshops .. so can most Tier 1 manufactories be deleted? Just keep a couple for some research activation needs?
when you drive with your mouse over the researching you will see that Khebeln write always the trueness
(if you're trying to produce all tier 2 goods by yourself, stop now, it's really not worth your time, space, and resources; just trade even if at a ratio with favors the other party
You can definitely lower the number of goods buildings for tier 1 you have though. I've tried trading tier 2 for tier 1 goods and they seem to be far more accepted than tier 1 goods for tier 1 goods --- I think because most folks were trying to produce tier 1 goods all by themselves (or buy from wholesaler) but once you hit tier 2 goods it's far harder to do that and not at all productive (if you're trying to produce all tier 2 goods by yourself, stop now, it's really not worth your time, space, and resources; just trade even if at a ratio with favors the other party).
I'm producing T3 goods, have exactly ONE discovered neighbor who is producing at the T2 (and we both have a silk boost), and have literally no other way to get things above T1 other than to use the wholesaler or do it myself... so unfortunatly I currently have 9 different goods being produced in my city.
Hopefully neighbourhoods will be cleared of inactives soon, and when they are and I have players to trade with, I will completely agree what I'm currently doing is not very efficient.
Dont lower the amount of buildings to much, later on you will need it not only for research, but exploration and buildings
Now you've answered your own original questionrequiring around 2k of each level 1 good
Now you've answered your own original question
I must disagree as I still need all of mine. Actually a few more would be even better for me, but I only built 6 for my boosted T1 good to begin with. It's different for everyoneyou certainly don't need the same number of goods buildings as when you're only producing tier 1.
very interesting discussion. Thank you for all the advice. I think as time goes by, Innogames will have to address this trading with players item. It seems many players just sit in their little villages and say and do nothing that is of a benefit to anyone.
Only a small percentage is actually trading, reading and responding to mails.
I cannot get anyone to answer my mails. I am going to conduct a mail test. Mail all active players and see who answers me back.
So far I am getting bitterly disappointed in the response.
There is a guy directly above me, highly active and we both visit each other....I offered to help him with trades but NIL response to my mails...
I am very tempted to go a little bits ballistic on him, but he is not worth the WRAITH of MUFF-MUFF...BARKING at me.....I is scared of his Bite...
There is a guy directly above me, highly active and we both visit each other....I offered to help him with trades but NIL response to my mails...
We should remember that many people playing on this server are not fluent in English. When the game goes live this developer has historically setup many language specific servers. If they repeat themselves the utilization of the social aspects of the game should improve.