DeletedUser580
Guest
Every player is starting to build a city in the same way. But this can be boring. To increase the challenge for build the city there could be some special hot spots in the map in which buildings get a buff such as:
Build on this grid to get x2 Culture/Coins or Supplies
With these hot spots people have to think where and how they should expand there city and what they should build where. Maybe a straight street is on one place not possible. Placing a Supply Building on a Culture Spot would be useless.
And so on.
Build on this grid to get x2 Culture/Coins or Supplies
With these hot spots people have to think where and how they should expand there city and what they should build where. Maybe a straight street is on one place not possible. Placing a Supply Building on a Culture Spot would be useless.
And so on.