Well, first impression:
+ for old phoenix artefacts
Those unit instants might be usefull for some players, however, I suppose it's like 1 or 2 sqads only, so for everyone with brown bear, it's nothing. If it contained 50 squads, it would have been interesting.
The new Phoenix:
Is that production for 24h or 48h cycle?
For 24h: Prety weak production, I make more with my lv 24 Marble factory (9h production). You should double it, so it would become interesting for us with expired goods. 2KP is very low production for 4x4 building.
For 48h: Seriously? That production can't even be considered as a bonus. And 2KP at max lv = 1KP / day for 4x4 building...
14KP for scouting ... are you kidding me? My scouting on beta takes 43h (on live over 75h), 1 pet food is much more worth than just 14KP. And players with low scouting time doesn't have enough pet foods for that (or even relics for CC creation).
It seems that every new evo building is weaker than the previous (with exception for bears). In economical terms it would mean very deep depression close to the total economical colapse.
Do you want to make more players to loose interest in playing events at all?
Finite quest line:
Is it like in the Valentine? (=unless very lucky, you couldn't fully evolve your building)?
If so, I suppose next FA will be even harder?
ps:
@Maillie Few T4 won't help you to go through chapter 15.
ps2: The only good thing with weaker rewards is that it makes my advantage over newer players bigger.