Don't be so difficult! Some people complained of the flashy aspect of the fairies.
Does the elvenar community be happy someday?
Wouldn't it be great to have genuine cause to be happy?! But right now, being happy in Elvenar requires us to be grateful for mediocrity or worse.
We get "improvement" that result in net losses.
We get early Wonders to "help early players" that instead result in slowing their games
We get Tournaments that are not cooperative, and that increase the "pay-to-win" gap
We get Wonders where the Rune Shard process is so difficult that purchasing them becomes almost mandatory
We get lovely artwork - that's used as intermediate levels, while the flashy/nauseous versions are the final versions per race.
We get fighting that never really stops being buggy.
They try to explain and make justifications, but their efforts are increasingly transparent. For example, on the recent FB Q&A, Timon responds that losing 1-3 KP isn't a big deal (which happens if you lose hourly KP because a Wonder award arrives). He just shrugs his shoulders, and makes it clear that a small amount of KP is an insignificant loss. Great! let's follow your suggestion: We will all be happy players and believe Timon - 3KP is next to nothing. Then we will put on our bipolar hat ( still happy, of course) and build an entire L15 Wonder where the "big" reward is 3KP per day. Because "playing happily" in Elvenar means believing anything they say, regardless how contradictory it is. We can easily believe that it's nothing to lose 3KP, but it's great to work hard to gain 3KP.
It's not like this is an isolated example. Even though we
want to play happily, it doesn't seem that Inno knows how to create a satisfied, excited consumer base.