Dony
King of Bugs
There is a bug in tournament where our units doing very small damage for a very long time now, i have reported it back then on our live server, but since i am fighting in beta now to test new tournament it is still present even in a new model, but with new scaling its very bad.
Bug number is 32248 if some QA mod wants to try to reproduce it, but i dont think it is reproducable, at least i didnt found out what causes it, nor did developers.
Every time i notice it i will make a video and post it here, with new tournament model maybe more players will manual fighting and experience similar situation.
I am just letting community to know that there is something wrong to look out for it.
Blossom Princes was supposed to do 1429K-2382K normal damage but did only 1373K with 90% bonus to heavy melee and should be in range of 2715K-4525K
30%-50% what she was supposed to do. (90% buffed damage is lower then my normal unbuffed damage)
This is already my 4th video which i recorded (others are on my channel) + screenshots from other instances, and only God knows how it works in autocombat for many players.
Feel free if you have any evidence to post it here.
Best way how to check it is when it happen in combat and combat didnt finished yet, is to hit F5 to refresh, and when damage happens make screenshot of that blimp and second screenshot after that from your unit tooltip from bottom bar.
Maybe with enough evidence they will do something with it.
Bug number is 32248 if some QA mod wants to try to reproduce it, but i dont think it is reproducable, at least i didnt found out what causes it, nor did developers.
Every time i notice it i will make a video and post it here, with new tournament model maybe more players will manual fighting and experience similar situation.
I am just letting community to know that there is something wrong to look out for it.
30%-50% what she was supposed to do. (90% buffed damage is lower then my normal unbuffed damage)
This is already my 4th video which i recorded (others are on my channel) + screenshots from other instances, and only God knows how it works in autocombat for many players.
Feel free if you have any evidence to post it here.
Best way how to check it is when it happen in combat and combat didnt finished yet, is to hit F5 to refresh, and when damage happens make screenshot of that blimp and second screenshot after that from your unit tooltip from bottom bar.
Maybe with enough evidence they will do something with it.