DeletedUser724
Guest
When I fight with my "scared priest"
against enemy soldier
Knight + Wild Archer + Cannoneer
I watch how the battle run
it hit enemy archer 1st
without finish archer, my priest go to hit cannoneer
then enemy archer and knight come to kill my priest
to me, it is very wrong
in manual mode
I hit archer until they gone
I ignore cannoneer damage on my soldier
< because cannoneer only kill 1to 3 of my priest, but archer can kill tons of priest >
further battle
I kill knight before it come closer
cannoneer is always the last to kill in manual
I hope Inno can amend the battle logic that
during AI mode
priest should focus to kill archer (never take break to kill cannoneer) .....kill those enemy soldier has will produce damage on player damage
against enemy soldier
Knight + Wild Archer + Cannoneer
I watch how the battle run
it hit enemy archer 1st
without finish archer, my priest go to hit cannoneer
then enemy archer and knight come to kill my priest
to me, it is very wrong
in manual mode
I hit archer until they gone
I ignore cannoneer damage on my soldier
< because cannoneer only kill 1to 3 of my priest, but archer can kill tons of priest >
further battle
I kill knight before it come closer
cannoneer is always the last to kill in manual
I hope Inno can amend the battle logic that
during AI mode
priest should focus to kill archer (never take break to kill cannoneer) .....kill those enemy soldier has will produce damage on player damage