Okay, it took me longer than I expected but here we go. Let me know what do you think. By the way, I don't want to highjack the thread just reading these messages gave me the idea
if you think I should post it separately let me know.
Summary: Parallel to the current 75 event questline add 3 daily quests grouped under the 16 FA style badges which could be restarted by 50 diamonds.
Motive: The current system is based on pure luck which is quite discouraging. It doesn't facilitate different playstyles and people get stuck on different quests which limits them to spend more EC (event currency) on desired dailies. The FA style badge board would give a much desired flexibility with a potential better diamond purchases and better use for the royal prizes as players could collect more points.
Details: Next to the usual 75 main questline, the additional daily 3x16 quests would give a much needed flexibility in the league system. Eliminating the luck factor. All the EC prizes should be removed from the chests and the artifacts would be limited to 2 full sets afterwards only misc grand prizes and people could get more value if they buy the royal pass. So all the points would reflect the players' hard work with the quests or the diamond expenditure on ECs. These 3 daily quests could be presented under the 16 badges similar to the FA. The 3 quests under the same badge would be progressively harder and gain a fairly higher amount of EC, Example collect 8 relics for 10 EC, then the next one is to collect 14 relics for 20 EC, then 20 relics for 30. You should complete the first quest to move to the next one, similar to collecting a badge. So you can't accumulate previous relics for the later quests. If you completed all the 3 dailies for a badge, then you could restart them with 50 diamonds. It is not expensive even for early players. So those who are more eager to go the extra mile for the higher leagues can.
The quest could be grouped as the current quests, some are close to the FA model such as relics, spells, vision vapor, army units. goods, gold, AWP, tourney/spire encounters. catalysts could stay under the same badges. But upgrade buildings, scouting, produce supplies, trades, neighbourly help, buy/spend KPs. This could make the implementation easy and the game play dynamic and more engaging. There would be a reason to come back daily, but with the 50 diamonds option it would be possible to catch up anytime basically provided unlimited quests for a reasonable payoff.
In this case being in bronze would be already a great achievement deserving its own avatar to do better than half the servers players would actually mean something. So people would have more fun avatars from each league as well. The price of the chests would equal for their value, blue background stuff for low tier, mid to gold, and high only purple so people get the value out of their chests.
Low-tier Mid-tier High-tier
Background Blue Gold Purple
KP/AW 3-5 7-10 15-30
Army instants Barracks trading ground mercenary
Time instants 10-45 min 1-5 hours 8-20 hours
Daily chances <7% 8-15% 16-22%
Spells PowProw, Endow, Med, Fabric CC, Restorations?
Mics Shards, Runes Goods PP, Rainfalls
Possible downsides: I am maybe biased, but I don't see any drawbacks. It would be quite easy to implement to copy the FA board system almost totally. The 50 diamonds restart would encourage small spenders which could add up to a substantial sum. This system would remove the random inequalities with the EC prizes, would limit artifacts and would balance the chests rewards. It has more options, avoiding getting stuck and serve players with different sizes and playing strategies. People can get over the event quickly if they wish so or come back for daily challenges. Would make the royal pass more enticing, leave an options for big and small spenders as well. I am sure it has some downsides, so please let me know. But I believe it is definitely not as bitter as the current gatcha system.