Karvest
Well-Known Member
Game version: v1.94-beta.1-(044124b) (2019-11-21 09:09)
HTML5 Yes/No: No
Game world: Beta1
Browser/IOS/Android + version: Chrome x64
Flash Player version: 32.0.0.293
Operating System or Mobile Device: Windows 10
Screen resolution: 1920x1200
Account name: Karvest
Humans or Elves: Elves
Reproducibility: 5/5 (1/5 = happened once; 2/5 = happens randomly; 3/5 = happens sometimes; 4/5 = happens often, but not always; 5/5 = happens always)
Quest title: (if applicable)
Current situation:
In any province (both tournament and openworld) with more than 5 enemy squads detailed information window about enemy show different damage than tooltip of that enemy. Detailed window show correct data (number_of_units * baseDamage +- damageRange). Tooltip shows squadDamage (received from server) +-damageRange. squadDamage is bigger than number_of_units * baseDamage for some unknown reason. Actual damage received is counted using squadDamage, obviously, and is bigger than it supposed to be. Also damage bonus is sometimes bigger than listed in detailed information window.
Expected situation:
Server should count damage stats same way as client.
Reproduction Steps:
1. start manual fight in the province with more then 5 enemy squads
2. open detailed information about enemy squad
3. compare it with the tooltip of the same squad
Screenshots of the bug:
Notice damage on last screen, it is both +31% instead of +30% and more than max damage that this squad should have been able to deal 485*34*1.1*1.3=23581. Even if we accept +31% instead of +30%, it is still more than 485*34*1.1*1.31=23762
HTML5 Yes/No: No
Game world: Beta1
Browser/IOS/Android + version: Chrome x64
Flash Player version: 32.0.0.293
Operating System or Mobile Device: Windows 10
Screen resolution: 1920x1200
Account name: Karvest
Humans or Elves: Elves
Reproducibility: 5/5 (1/5 = happened once; 2/5 = happens randomly; 3/5 = happens sometimes; 4/5 = happens often, but not always; 5/5 = happens always)
Quest title: (if applicable)
Current situation:
In any province (both tournament and openworld) with more than 5 enemy squads detailed information window about enemy show different damage than tooltip of that enemy. Detailed window show correct data (number_of_units * baseDamage +- damageRange). Tooltip shows squadDamage (received from server) +-damageRange. squadDamage is bigger than number_of_units * baseDamage for some unknown reason. Actual damage received is counted using squadDamage, obviously, and is bigger than it supposed to be. Also damage bonus is sometimes bigger than listed in detailed information window.
Expected situation:
Server should count damage stats same way as client.
Reproduction Steps:
1. start manual fight in the province with more then 5 enemy squads
2. open detailed information about enemy squad
3. compare it with the tooltip of the same squad
Screenshots of the bug:
Notice damage on last screen, it is both +31% instead of +30% and more than max damage that this squad should have been able to deal 485*34*1.1*1.3=23581. Even if we accept +31% instead of +30%, it is still more than 485*34*1.1*1.31=23762
Last edited: