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Recent content by Starbladder

  1. Not a Bug Province Expansions not working

    It would have been nice if a dialog told me that and it does beg the question of how you are supposed to use the newly available expansions since there is only one available on the tech tree.
  2. Not a Bug Province Expansions not working

    Game version: v1.61-(35851440e)-(master) (2018-08-02 15:12) HTML5 Yes/No: No idea Game world: Beta - ZZ Browser/IOS/Android + version: Chrome Version 67.0.3396.99 (Official Build) (64-bit) Flash Player version: No idea Operating System: Win 10 Pro Screen resolution: 2650x1440 Account name...
  3. Fixed [8981] One expansion too many in the Build menu

    I completed a new tech tree entry (city expansion 29) to get another expansion (available count now 2) and was able to place one expansion (available count reduced back to 1) but still get the error when I try to place the second. Looks like an internal counter issue to me...
  4. Fixed [8981] One expansion too many in the Build menu

    Trying to place the 5th of the new expansions (3600k cost) and I get an internal error as described above. 1st 4 of the new expansions went OK, following exactly the same process (buildings -> expansions -> city expansion -> select suitable location) Does not matter which of the available...
  5. Neighbourhoods ... not liking the friendship approach

    Guess I need to wait until tomorrow then - definitely never noticed any gold increase, but that could just be my age :-)
  6. Neighbourhoods ... not liking the friendship approach

    OK I just checked and my original point still stands. You get gold when someone visits you (depending on city hall level, etc) . You do not appear to get anything for visiting them, which is the basis for my irritation. I expect I'm missing the point of something obvious here.
  7. Neighbourhoods ... not liking the friendship approach

    Ah... I never noticed my gold increasing - I promise to pay more attention next visit :-)
  8. Neighbourhoods ... not liking the friendship approach

    It seems like a good idea, but my hood is rubbish. Not the fault of the game as such, but... I have been religiously visiting all of my neighbours (currently 23 of them) multiple times a day and so far have had 15 visits back over the last 5 days. There just seems to be no benefit in being the...
  9. Duplicate [4219][4245] Produce All Goods quest

    The quest "Produce All Goods" (have at least 1 manufactory at level 3 of all 3 types - steel, wood, marble) does not let me complete. I currently exceed the criteria (2 steel @ l3, 2 marble @ l3, 1 plank @ l4, 1 plank @ l3 and 2 planks @ l2) Refresh and logging out/in does not help. Looks like...
  10. Answered What happens if I upgrade a building with production in progress?

    Thanks for clearing that up. It also looks like if you upgrade barracks then any pending slots restart from the point before the upgrade - in other words any queues will resume
  11. Answered What happens if I upgrade a building with production in progress?

    If I upgrade a building with production in progress, do I get the resources already allocated back? It does not look like I get them back, so at least a warning dialog would be nice...
  12. Fixed [4223] Problem with "Solve Encounters for Knowledge" quest

    Same here - finished quest by fighting
  13. Fixed [4223] Problem with "Solve Encounters for Knowledge" quest

    I agree that page reload helps with a few "stuck" progress bars (or they fix themselves if you wait long enough), but it does not help with this one. I have negotiated an extra 3 encounters , refreshed the page and logged out/in hoping the number will shift. Sadly, no...
  14. Fixed [4223] Problem with "Solve Encounters for Knowledge" quest

    I have the same problem as sabertooth. Objective is to "solve" 6 encounters, but since I fought the first one, any negotiations do not count for the quest total (the correct gold/reward values are added to my resources for both fighting and negotiation) Definitely sounds like a bug to me...
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