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I'll trade you, 3 scout quests for 3 vision vapor quests.I've had a similar problem. In the last 6 quests I've had 3 get 4 vision vapor.
I'll trade you, 3 scout quests for 3 vision vapor quests.I've had a similar problem. In the last 6 quests I've had 3 get 4 vision vapor.
this is exactly what i suggested aswell, since its a quick fix. But we deicded to take a different aproach since that might make the quests too predictable again. So we're working on a solution that requires coding now.only way i can think of and is easy to implement for devs is to make last segment divide into 2 or 3 smaller segments with guaranteed scout and/or toolboxes in between
is the ratio between magic workshops production and normal workshops production even being looked at? or thats not a problem at all for devs?
The issue is not that they could have problems finishing quests, its more like they have less workshops, because they bought it for diamonds and thus supported INNO and now they are at disadvantage in comparison to players who have more normal workshops and didnt support INNO at all. Both this groups can build more workshops for quests, but since quests doesnt see difference between mornal and magic its all about amount of WSs. I dont like the idea that players who support INNO are punished in this event for having less WSsSince the numbers of required productions are lowered considerably, so far they shouldn't pose too many problems, except perhaps for a handful of players who only have 1 or 2 (Magic) Workshops. We will continue to monitor the data on Live though and will adjust things when these quests do turn out to become too blocking
The issue is not that they could have problems finishing quests, its more like they have less workshops, because they bought it for diamonds and thus supported INNO and now they are at disadvantage in comparison to players who have more normal workshops and didnt support INNO at all. Both this groups can build more workshops for quests, but since quests doesnt see difference between mornal and magic its all about amount of WSs. I dont like the idea that players who support INNO are punished in this event for having less WSs
why it should be delayed? what is not working?What worries me most, is that amid all the controversy, tweaking and ironing out of quests, Inno will still launch this event, ready or not early next week. I personally think a delayed start would be preferable to this event going out as it is.
even without the VV alternative its playableIf really every scouting quest got VV alternate, then yes, it's playable.
I'll trade you, 3 scout quests for 3 vision vapor quests.
Quest rewards never counted as other quest objective. The only exception - FA coin badges after revamp of FA system. But they are not really quests anymore.Why don´t count supplies, that I gain with a normal story quest (for example for finishing a province) for the event quest: "gain a big amount of supplies" ? Should not that be counted as gaining supplies and therefor be counted for the event quest ?
Thanks for the explanation !Quest rewards never counted as other quest objective. The only exception - FA coin badges after revamp of FA system. But they are not really quests anymore.