DeletedUser
Guest
Ok a previous game I used to play had the feature of moving cities around.
Every day you logged in you got a token to spin on a wheel and if you were lucky you got a transporter (other gifts on the wheel also) You could change it by having a "pool of magic" with fish in it or something like that and give us a gift for every day we log in. It could range for anything from 50 supplies or cash, free building, to an extra expansion etc.
Ok back to the moving cities around, you could have this as one of the gifts a "Magic Carpet" and you could move your city to an empty slot. The slots can be emptied by clearing all the dead cities, therefore the people who are active, get another active player beside them and you will eventually have space on the map when it becomes full. There could be a stipulation that you can only port to the edge of the map you have "discovered"
Regards Laobhan, anyone reading this and have discovered me please add to my culture. Tks
Edit by Lauwi: Crossed out the idea that's already been suggested elsewhere to emphasise the new idea of daily rewards.
Every day you logged in you got a token to spin on a wheel and if you were lucky you got a transporter (other gifts on the wheel also) You could change it by having a "pool of magic" with fish in it or something like that and give us a gift for every day we log in. It could range for anything from 50 supplies or cash, free building, to an extra expansion etc.
Regards Laobhan, anyone reading this and have discovered me please add to my culture. Tks
Edit by Lauwi: Crossed out the idea that's already been suggested elsewhere to emphasise the new idea of daily rewards.
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