Deleted User - 70079
Guest
Following on from the discussion in this suggestion, I was wondering just how many people would prefer to be able to highlight waypoints vs locking of waypoints in the Fellowship Adventure (or who don't care which and just want something that works).
To clarify, the different options being proposed are:
Waypoint locking - mages (or similar) would be able to lock certain waypoints in the FA so that no players can contribute badges to it.
Waypoint highlighting - mages (or similar) would be able to highlight certain waypoints in the FA to more clearly communicate which waypoints they prefer people contribute to. Players can still contribute to other waypoints if they want. This would be a communication tool only.
Either of these suggestions would reduce the amount of badges 'lost' on off-path waypoints due to mistakes or misunderstandings. Locking waypoints is a more strict way of achieving this than highlighting waypoints.
To clarify, the different options being proposed are:
Waypoint locking - mages (or similar) would be able to lock certain waypoints in the FA so that no players can contribute badges to it.
Waypoint highlighting - mages (or similar) would be able to highlight certain waypoints in the FA to more clearly communicate which waypoints they prefer people contribute to. Players can still contribute to other waypoints if they want. This would be a communication tool only.
Either of these suggestions would reduce the amount of badges 'lost' on off-path waypoints due to mistakes or misunderstandings. Locking waypoints is a more strict way of achieving this than highlighting waypoints.