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Other Tournament score

Pauly7

Well-Known Member
I don't know where to start unpacking that sentence... Who is unhappy about unfair competition? What is unfair competition? How can you have a tournament without scores?
 

GrayEyes

Active Member
My English is not enough.
I want to share a player's comment, I agree.
2020-10-19 (3).png2020-10-19 (4).png2020-10-19 (5).png

I can no longer compete on our live server, my city is a waste.

We used to play without this.
2020-10-20 (2).png
 
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Pauly7

Well-Known Member
So it's the ranking point prizes you want to remove from tournaments? They are so small now that they're fairly meaningless. I can't imagine too many people are bothered about them or notice them.
 

edeba

Well-Known Member
My English is not enough.
I want to share a player's comment, I agree.
View attachment 8117View attachment 8118View attachment 8119

I can no longer compete on our live server, my city is a waste.

We used to play without this.
View attachment 8120
I do not remember the tournament ever not having a ranking point system and if anything, well, to will 1000 points when top scores are around 100k compared to 2 million today, the value of ranking points is a small contributor to score.

As far at the comments you shared, couldn't agree more. It isn't a level playing field, it is a punitive one.
 

CrazyWizard

Well-Known Member
So it's the ranking point prizes you want to remove from tournaments? They are so small now that they're fairly meaningless. I can't imagine too many people are bothered about them or notice them.

I am one of the few at least ;)
Finally breached the 200K barrier last week
1603467701038.png


But indeed for many it's not the points that make them strive for it, it's a nice bonus tho.
It's a combination of challenge and prestige and regular rewards.

It's also not uncommon for a player to go out with a bang, if an unknown player is topping the charts it's often because that player decided to quit the game. or at least to get a moment of fame.

The comment about unfair competition are related to the fact that one person has is rediculously more easy in the tournaments than the other.
It's like where you give in an FA some guild an unfair advantage by reducing there production times by half (yes this happend before once)

The prizes in an FA are not worth mentioning but still a bunch of felowships love to strive for a good result on the ranking
It's about the combination of prestige, fun and coordination. remove all rewards and they still go for it.

But if you give the half production time bonus to lets say every fellowship that not made it into the top 25 last time, how do you think they would feel with there large specialised emptied cities?

Now imagine you working your ass of in the tournaments for a good result, and then have another felowshipmember smiling about how easy it was to surpass you, with a fraction of the effort, because he has his/her city less developed than you have. should he not work at least about just as hard as you did? why does your effort not be awarded as much as his/her effort?

That and there is also the issue of progress == regress.

It's this combination that people are adressing in there opposition of the current format.
 

edeba

Well-Known Member
I am one of the few at least ;)
Finally breached the 200K barrier last week
View attachment 8146

The comment about unfair competition are related to the fact that one person has is ridiculously more easy in the tournaments than the other.
It's like where you give in an FA some guild an unfair advantage by reducing there production times by half (yes this happened before once)

But if you give the half production time bonus to lets say every fellowship that not made it into the top 25 last time, how do you think they would feel with there large specialized emptied cities?

Now imagine you working your ass of in the tournaments for a good result, and then have another fellowship member smiling about how easy it was to surpass you, with a fraction of the effort, because he has his/her city less developed than you have. should he not work at least about just as hard as you did? why does your effort not be awarded as much as his/her effort?

That and there is also the issue of progress == regress.
Nice on the 200k tournament rewards...

With what they've done to the game and how they've caused an intrinsic dislike I don't think I will ever make 200k in tournament ranking points.

Very good analogy of what they've done.

They need to take out the penalty for premium expansions and the AW penalty is too steep. It might work at around half the steepness.

And then the tournament increasing difficulty is also too steep. I thought 200% at province 6 level 6 and building it from there would make a much better tournament that still has the improvement for the lower level players, but does so slaughter the players for whom the tournament WAS what kept them interested in the game.

1603473454048.png

So, this was my effort at working backwards with a value that I thought was a reasonable starting point. Probably everyone except the beginning players would be able to do 3-6 more provinces with this.

But, looking at this revenue document, long time players like myself really are defined as throw aways, and it really is extremely bad teasing out the revenue stream.
1603473012520.png

When I look at the income potential of the game and you see how it completely flattens out at 18 months, well, I very much doubt that that is what it looks like for the players that were the hardest hit by this change. I'm pretty sure I started much flatter, then I was flat for a period when I was so angry about the whole seller nerf, and then I did resume after the 2 year mark and I'm willing to bet the income from me from the first half of my time playing this game is similar to the second half. I don't know for sure, but I would suspect I'm probably in the 80 to 90 percentile for having spent money on the game. Some people do not justify spending money on games, but I look at it as part of my entertainment budget, and I am no longer entertained.

But when the marketing depart has poor evaluation of gaming niches, they miss this and they utterly throw away good future income potential.
 

GrayEyes

Active Member
It's also not uncommon for a player to go out with a bang, if an unknown player is topping the charts it's often because that player decided to quit the game.

Yes you are right
I'm leaving the game, this is my last tournament.
The 1st, 2nd, 3rd, 4th, 5th and 6th accounts in the ranking belong to me.
I'm upset :(
2020-10-23 (4).png
 

Marindor

Well-Known Member
This is rather feedback than an actual idea/suggestion for a new game element, so I'll archive this thread now.
 
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