DeletedUser629
Guest
As promised, here is the full list of levels of the ancient wonder Tome of secrets.
Obviously, level 1 is visible, so i'll start with level 2 onwards.
Level 2: Total relics required. 5 tier 1 relics. 3 of those relics are from your boosted good. 140 kp needed. Output: 1 kp per 24/h + 1040 supplies per scouted area.
Level 3: Total relics required. 7 tier 1 relics. 4 of those relics are from your boosted good. 198 kp needed.
Output. 1kp per 24/h + 1600 supplies per scouted area.
Level 4: Total relics required. 8 tier 1 relics. 5 of those relics are from your boosted good. 250 kp needed.
Output: 1 kp per 24/h + 2200 supplies per scoutd area.
Level 5: Total relics required. 10 tier 1 relics. 6 of those relics are from your boosted good. 300 kp needed.
Output: 1kp per 24/h + 2800 supplies per scouted area.
Level 6: New ring of 9 runes needed. Upgrade cost: 16.200 tier 1 goods: 2300 of those goods are from your boosted good.
Output: 2kp per 24/h + 4200 supplies per scouted area.
Level 7: Total relics required. 11 tier 1 relics. 7 of those relics are from your boosted good. 390 kp needed.
Output: 2 kp per 24/h + 4900 supplies per scouted area.
Level 8: Total relics required. 11 tier 1 relics. 7 of those relics are from your boosted good. 430 kp needed.
Output: 2 kp per 24/h + 5600 supplies per scouted area.
Level 9: Total relics required. 11 tier 1 relics. 7 of those relics are from your boosted good. 470 kp needed.
Output: 2kp per 24/h + 6400 supplies per scouted area.
Level 10: Total relics required. 12 tier 1 relics. 8 of those relics are from your boosted good. 510 kp needed.
Output: 2kp per 24/h + 7200 supplies per scouted area.
Level 11: New ring of 9 runes needed. Upgrade cost: 28.600 tier 1 goods. 4100 of those goods are from your boosted good.
Output: 3kp per 24/h + 9000 supplies per scouted area.
Level 12: Total relics required.14 tier 1 relics. 8 of those relics are from your boosted good. 580 kp needed.
Output: 3 kp per 24/h + 9900 supplies per scouted area.
Level 13: Total relics required. 14 tier 1 relics. 8 of those relics are from your boosted good. 610 kp needed.
Output: 3 kp per 24/h + 10800 supplies per scouted area.
Level 14: Total relics required. 15 tier 1 relics. 9 of those relics are from your boosted good. 640 kp needed.
Output: 3 kp per 24/h + 11800 supplies per scouted area.
Level 15: Total relics required. 15 tier 1 relics. 9 of those relics are from your boosted good. 680 kp needed.
Output: 3kp per 24/h + 12800 supplies per scouted area.
Obviously, level 1 is visible, so i'll start with level 2 onwards.
Level 2: Total relics required. 5 tier 1 relics. 3 of those relics are from your boosted good. 140 kp needed. Output: 1 kp per 24/h + 1040 supplies per scouted area.
Level 3: Total relics required. 7 tier 1 relics. 4 of those relics are from your boosted good. 198 kp needed.
Output. 1kp per 24/h + 1600 supplies per scouted area.
Level 4: Total relics required. 8 tier 1 relics. 5 of those relics are from your boosted good. 250 kp needed.
Output: 1 kp per 24/h + 2200 supplies per scoutd area.
Level 5: Total relics required. 10 tier 1 relics. 6 of those relics are from your boosted good. 300 kp needed.
Output: 1kp per 24/h + 2800 supplies per scouted area.
Level 6: New ring of 9 runes needed. Upgrade cost: 16.200 tier 1 goods: 2300 of those goods are from your boosted good.
Output: 2kp per 24/h + 4200 supplies per scouted area.
Level 7: Total relics required. 11 tier 1 relics. 7 of those relics are from your boosted good. 390 kp needed.
Output: 2 kp per 24/h + 4900 supplies per scouted area.
Level 8: Total relics required. 11 tier 1 relics. 7 of those relics are from your boosted good. 430 kp needed.
Output: 2 kp per 24/h + 5600 supplies per scouted area.
Level 9: Total relics required. 11 tier 1 relics. 7 of those relics are from your boosted good. 470 kp needed.
Output: 2kp per 24/h + 6400 supplies per scouted area.
Level 10: Total relics required. 12 tier 1 relics. 8 of those relics are from your boosted good. 510 kp needed.
Output: 2kp per 24/h + 7200 supplies per scouted area.
Level 11: New ring of 9 runes needed. Upgrade cost: 28.600 tier 1 goods. 4100 of those goods are from your boosted good.
Output: 3kp per 24/h + 9000 supplies per scouted area.
Level 12: Total relics required.14 tier 1 relics. 8 of those relics are from your boosted good. 580 kp needed.
Output: 3 kp per 24/h + 9900 supplies per scouted area.
Level 13: Total relics required. 14 tier 1 relics. 8 of those relics are from your boosted good. 610 kp needed.
Output: 3 kp per 24/h + 10800 supplies per scouted area.
Level 14: Total relics required. 15 tier 1 relics. 9 of those relics are from your boosted good. 640 kp needed.
Output: 3 kp per 24/h + 11800 supplies per scouted area.
Level 15: Total relics required. 15 tier 1 relics. 9 of those relics are from your boosted good. 680 kp needed.
Output: 3kp per 24/h + 12800 supplies per scouted area.