DeletedUser724
Guest
in Game world
"scared priest" has movement 1 and range 14, it is the "1 and only 1" "long range " soldier in human race
although the damage it put on enemy soldier is small, but it can allow player to hit
enemy long range soldier and
any enemy soldier that hidden behind obstacle
in beta world
"scared priest" has now change to movement 2 and range 5, it is now the "most useless soldier" in elvenar
it carry very small defense, just a few hit, it gone
even without movement 2, it is now..within target range of enemy, "easy go soldier"
with movement 2, it is actually move closer to "dead" while it produce little damage to enemy <most case, priest even cannot hit any soldier before it vanish>
Inno
could you please restore the long range property of soldier
if Inno feel, there is problem of long range 14
Inno can tone it down to 13,
if not ok, then 12...
step by step
not 1-go, change from 14 to 5, that turn a "long range soldier" to "useless soldier"
it take a long time to recruit priest, but it go super easy
"scared priest" has movement 1 and range 14, it is the "1 and only 1" "long range " soldier in human race
although the damage it put on enemy soldier is small, but it can allow player to hit
enemy long range soldier and
any enemy soldier that hidden behind obstacle
in beta world
"scared priest" has now change to movement 2 and range 5, it is now the "most useless soldier" in elvenar
it carry very small defense, just a few hit, it gone
even without movement 2, it is now..within target range of enemy, "easy go soldier"
with movement 2, it is actually move closer to "dead" while it produce little damage to enemy <most case, priest even cannot hit any soldier before it vanish>
Inno
could you please restore the long range property of soldier
if Inno feel, there is problem of long range 14
Inno can tone it down to 13,
if not ok, then 12...
step by step
not 1-go, change from 14 to 5, that turn a "long range soldier" to "useless soldier"
it take a long time to recruit priest, but it go super easy