DeletedUser118
Guest
Hi there,
the reason for me opening this thread is to ask the community and perhaps a mod or two if the things I saw during quite a lot of battles in tournaments is just me seeing things or if others have discovered this too.
1. Damage bonus lasting longer than one round!
I'm playing as an elf and so I'm using Granit Golem and Sorceress III in battle. What I noticed is, if a sorceress, no matter if mine or from the opponents hit either archers or golems, the hitten units not only make no damage in one round but almostalways in the every following one. For example, if one of my golems gets hit by a sorceress at any time of the fight, they make no damage against her anymore, no matter how often I attack her. But if I remember right, these lower damages should only work for one round, not several. So am I wrong or is this a bug I noticed?
2. The attack/move order is not always the way it should be.
As far as I know the order of moving/attacking is connected to the Initiative. The lower the number, the later the figure moves on the battlefield. That as far as I know works all well. But something still seems to be wrong. It often happens that my golems and the golems of the opposite side move in a free order. What I mean, for example if I have three golems in my team and two on the opposite side, two of mine go first, followed by one of them, followed by my third before the second of the other teams moves. Is this really wanted? Of course this causes some unwanted damage to my units which I think shouldn't be there. Is that really wanted or shouldn't the order be player first and opponent second if both have the same units?
Thanks for your answers.
the reason for me opening this thread is to ask the community and perhaps a mod or two if the things I saw during quite a lot of battles in tournaments is just me seeing things or if others have discovered this too.
1. Damage bonus lasting longer than one round!
I'm playing as an elf and so I'm using Granit Golem and Sorceress III in battle. What I noticed is, if a sorceress, no matter if mine or from the opponents hit either archers or golems, the hitten units not only make no damage in one round but almostalways in the every following one. For example, if one of my golems gets hit by a sorceress at any time of the fight, they make no damage against her anymore, no matter how often I attack her. But if I remember right, these lower damages should only work for one round, not several. So am I wrong or is this a bug I noticed?
2. The attack/move order is not always the way it should be.
As far as I know the order of moving/attacking is connected to the Initiative. The lower the number, the later the figure moves on the battlefield. That as far as I know works all well. But something still seems to be wrong. It often happens that my golems and the golems of the opposite side move in a free order. What I mean, for example if I have three golems in my team and two on the opposite side, two of mine go first, followed by one of them, followed by my third before the second of the other teams moves. Is this really wanted? Of course this causes some unwanted damage to my units which I think shouldn't be there. Is that really wanted or shouldn't the order be player first and opponent second if both have the same units?
Thanks for your answers.