DeletedUser1525
Guest
Proposal: Save a Quest selection keystroke.
Currently when a new quests is presented for a player to dismiss or OK, a small icon of a avatar appears at the left side of the screen. The player clicks on this avatar icon to get a large info box that details what the quest requires to be completed. If the player accepts the quest, the little avatar icon stays on the left side of the screen. If the player rejects the quest and confirms that rejection, a new small avatar icon appear which has to be clicked again to get the detailed info on that quest.
It would save a keystroke/click and a lot of mouse movement if the small avatar did not appear at the start of a quest. Instead the larger quest info box would appear in the center of the window. It would detail the quest like before with the same 'accept' or 'dismiss' functions. If player dismisses that quest, the next quest immediately appears instead of having to move the mouse over to yet another small avatar icon. Only if the player accepts a quest should there be placed a small avatar icon on the left of the screen to represent that quest for future reference.
So can we save that keystroke/click initiating a quest and having to move the mouse back and forth so much?
Currently when a new quests is presented for a player to dismiss or OK, a small icon of a avatar appears at the left side of the screen. The player clicks on this avatar icon to get a large info box that details what the quest requires to be completed. If the player accepts the quest, the little avatar icon stays on the left side of the screen. If the player rejects the quest and confirms that rejection, a new small avatar icon appear which has to be clicked again to get the detailed info on that quest.
It would save a keystroke/click and a lot of mouse movement if the small avatar did not appear at the start of a quest. Instead the larger quest info box would appear in the center of the window. It would detail the quest like before with the same 'accept' or 'dismiss' functions. If player dismisses that quest, the next quest immediately appears instead of having to move the mouse over to yet another small avatar icon. Only if the player accepts a quest should there be placed a small avatar icon on the left of the screen to represent that quest for future reference.
So can we save that keystroke/click initiating a quest and having to move the mouse back and forth so much?