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City Renaming productions in Factories

DeletedUser2402

Guest
Description:
Currently in the game when making productions, some of the productions suggest that we’re producing something more than raw goods.

Using the Marble Factory as an example
Instead of calling the production: Marble Mosaic, Decorative Pillars, Admiral Altars or Fabulous fountain for tier 1 marble factories under level 24, perhaps they can be renamed to:
3 hr - Bucket of Marble
9 hr - Wheelbarrow of Marble
1 day - Pallet of Marble and
2 day - Truckload of Marble

Please excuse the really crappy graphic
t1rfactory.JPG


Motivation:
Our tier 1-tier factories are becoming more like multifaceted factories with the introduction of sentinel goods for steel, marble and plank factories, it will separate what is a raw good, what is a part, and what is a finished product. The direction the game is taking, it seems like there will be at least one more dimension to each of our tier 1 thru tier 3 factories:
Step 1. Produce Raw goods (marble/planks/steel) T1R
Step 2. Produce a part (the sentinel goods) T1S
Step 3. Produce the finished product – T1F which could be added to the tier 1 thru tier 3 factories plus maybe even introduction of brand new free and diamond retail stores to sell those finished goods. (or whatever other goodies Inno games is brewing up)

Currently, sentinel goods are being referred to as T4 productions by chapter 12 players. To me, this is confusing and suggests we have a whole new set of reagents (raw goods) and new factories, but are we not using our existing raw goods to produce sentinel goods in a tier 1 factory?

Going forward, when newer players hit chapter 12 or past that when sentinel goods are added to T2 and T3 factories, it might be less confusing to rename the older productions to reflect that they are raw goods and that there are two types of productions in an existing factory raw goods and sentinel goods.


Downside:
 

Marindor

Well-Known Member
We have no intention of changing the names of our production options. It would also require a lot of work on each language version to rename these things everywhere in the game, compared to just a very small benefit and even the possibility of confusion for all the players who are already used to our current names. We'll have to archive this idea :)
 
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